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Type: Posts; User: Gorghino

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    Solved The problem was the...

    Solved

    The problem was the pushMatrix()/popMatrix() at beginning/end in display().
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    I don't think so because gltbMatrix() changes...

    I don't think so because gltbMatrix() changes that.
    The problem is that I can't figure out when/how cast my ray with updated PoV after a rotation with gltb trackball :(
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    My teacher gave me the obj viewer and I need to...

    My teacher gave me the obj viewer and I need to develop a mesh rayPicking.
    Trackball works very well until I cast my ray:
    If I load the scene (the object) the ray picks correct farPlane point (in...
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    Trackball issue with Raypicking

    I'm trying to develop a 3D raypicking in my OpenGL scene.

    I have a working OBJ loader with a trackball.


    char* model_file = NULL; /* name of the obect file */
    GLuint model_list...
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