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Type: Posts; User: GClements

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    glutBitmapCharacter() uses glBitmap(), which...

    glutBitmapCharacter() uses glBitmap(), which isn't available in 3+ core profile. Likewise for glRasterPos() and glWindowPos(); there isn't much point when all of the functions which use the raster...
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    All versions want an array of indices. The choice...

    All versions want an array of indices. The choice is between an array of indices stored in client memory and an array of indices stored in a buffer object.
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    In OpenGL 3+ core profile, the last argument to...

    In OpenGL 3+ core profile, the last argument to glDrawElements() is an offset into the buffer currently bound to GL_ELEMENT_ARRAY_BUFFER (which, unlike other buffer bindings, is stored in the current...
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