Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Forum Threads; User: hlewin

Search: Search took 0.01 seconds.

    • Replies: 3
    • Views: 1,174
    Last Post: 02-05-2015 08:28 AM
    by Alfonse Reinheart  Go to last post
  1. Destroy Mipmaps

    Started by hlewin, 01-04-2015 03:12 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 1,067
    Last Post: 01-05-2015 02:22 PM
    by mhagain  Go to last post
  2. Dct

    Started by hlewin, 01-04-2015 04:52 AM
    • Replies: 7
    • Views: 678
    Last Post: 01-05-2015 05:08 AM
    by dorbie  Go to last post
    • Replies: 11
    • Views: 1,982
    Last Post: 08-05-2014 04:05 AM
    by hlewin  Go to last post
  3. Setting blending-function in GLSL

    Started by hlewin, 08-24-2013 07:07 AM
    • Replies: 4
    • Views: 2,079
    Last Post: 08-24-2013 09:59 AM
    by hlewin  Go to last post
  4. Single buffered rendering

    Started by hlewin, 08-18-2013 12:24 PM
    • Replies: 3
    • Views: 2,581
    Last Post: 08-19-2013 02:01 PM
    by mhagain  Go to last post
  5. Sampling Artifacts

    Started by hlewin, 08-17-2013 08:24 AM
    • Replies: 2
    • Views: 854
    Last Post: 08-19-2013 02:04 AM
    by hlewin  Go to last post
    • Replies: 15
    • Views: 4,783
    Last Post: 08-12-2013 06:08 PM
    by hlewin  Go to last post
  6. Features Missing?

    Started by hlewin, 07-29-2013 05:47 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 1,829
    Last Post: 07-29-2013 05:36 PM
    by hlewin  Go to last post
  7. Presence of buffer-data

    Started by hlewin, 07-26-2013 06:33 AM
    • Replies: 6
    • Views: 1,460
    Last Post: 07-28-2013 02:15 AM
    by hlewin  Go to last post
  8. 3d-Ellipsoid

    Started by hlewin, 07-22-2013 05:41 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 4,631
    Last Post: 07-25-2013 01:19 AM
    by hlewin  Go to last post
  9. (non realtime) Hidden face removal

    Started by hlewin, 07-23-2013 03:35 PM
    • Replies: 3
    • Views: 2,016
    Last Post: 07-24-2013 07:33 AM
    by cireneikual  Go to last post
  10. Compatibility state

    Started by hlewin, 01-28-2013 06:02 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 3,852
    Last Post: 02-22-2013 07:44 PM
    by ScottManDeath  Go to last post
  11. shader source names

    Started by hlewin, 02-01-2013 06:05 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 5,414
    Last Post: 02-20-2013 12:59 AM
    by kRogue  Go to last post
  12. sampler-Variables in Uniform-Blocks

    Started by hlewin, 01-28-2013 06:28 AM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 5,708
    Last Post: 02-01-2013 01:22 AM
    by kRogue  Go to last post
  13. GetShaderInfoLog and __FILE__

    Started by hlewin, 01-25-2013 04:27 AM
    • Replies: 2
    • Views: 1,809
    Last Post: 01-26-2013 11:23 PM
    by hlewin  Go to last post
    • Replies: 6
    • Views: 2,206
    Last Post: 11-14-2012 09:06 PM
    by hlewin  Go to last post
  14. Interpolation functions

    Started by hlewin, 11-14-2012 04:10 PM
    • Replies: 2
    • Views: 1,149
    Last Post: 11-14-2012 06:03 PM
    by hlewin  Go to last post
Results 1 to 18 of 18