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Type: Forum Threads; User: uwi2k2

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    • Replies: 1
    • Views: 392
    Last Post: 10-27-2015 08:53 AM
    by uwi2k2  Go to last post
  1. How realistic and precise is OpenGL ??

    Started by uwi2k2, 09-24-2015 01:09 PM
    • Replies: 3
    • Views: 791
    Last Post: 09-25-2015 04:19 AM
    by mhagain  Go to last post
  2. Problem with tangent calculation

    Started by uwi2k2, 10-09-2014 04:25 AM
    • Replies: 0
    • Views: 418
    Last Post: 10-09-2014 04:25 AM
    by uwi2k2  Go to last post
  3. Keep all Objects in Engine in one Array

    Started by uwi2k2, 06-07-2014 03:50 AM
    • Replies: 0
    • Views: 475
    Last Post: 06-07-2014 03:50 AM
    by uwi2k2  Go to last post
  4. Strange alpha Problem in simple scene

    Started by uwi2k2, 02-16-2014 06:37 AM
    • Replies: 1
    • Views: 770
    Last Post: 02-16-2014 07:02 PM
    by Dark Photon  Go to last post
  5. stuck with 360 camera loop

    Started by uwi2k2, 08-10-2013 09:14 AM
    • Replies: 1
    • Views: 1,462
    Last Post: 08-10-2013 08:09 PM
    by GClements  Go to last post
  6. Confused on how to write Depth Texture

    Started by uwi2k2, 03-27-2013 12:32 AM
    • Replies: 2
    • Views: 1,029
    Last Post: 03-27-2013 02:22 AM
    by uwi2k2  Go to last post
  7. Shadow moving with player - Shadowmapping

    Started by uwi2k2, 02-22-2013 06:44 AM
    • Replies: 3
    • Views: 1,879
    Last Post: 02-23-2013 06:06 PM
    by Dark Photon  Go to last post
  8. Strange Texture Coordinates in OBJ file

    Started by uwi2k2, 02-13-2013 09:19 AM
    • Replies: 3
    • Views: 1,948
    Last Post: 02-17-2013 01:26 AM
    by uwi2k2  Go to last post
  9. Confused about Frustrum and Vertex Shader

    Started by uwi2k2, 02-07-2013 09:00 AM
    • Replies: 1
    • Views: 752
    Last Post: 02-07-2013 10:00 AM
    by menzel  Go to last post
  10. Hight of point on 3d Triangle

    Started by uwi2k2, 01-30-2013 01:02 AM
    • Replies: 5
    • Views: 2,153
    Last Post: 01-31-2013 01:40 PM
    by uwi2k2  Go to last post
  11. OpenGL ES 2.0 Safty critical Profil

    Started by uwi2k2, 01-23-2013 11:23 AM
    • Replies: 0
    • Views: 729
    Last Post: 01-23-2013 11:23 AM
    by uwi2k2  Go to last post
  12. Walking on a sphere

    Started by uwi2k2, 01-16-2013 03:09 AM
    • Replies: 1
    • Views: 1,233
    Last Post: 01-16-2013 11:31 AM
    by sevenfold  Go to last post
  13. Lights hav no effect when texture is on

    Started by uwi2k2, 11-27-2012 08:48 AM
    • Replies: 1
    • Views: 1,174
    Last Post: 11-27-2012 09:49 AM
    by Dark Photon  Go to last post
  14. General understanding of Voxels

    Started by uwi2k2, 11-05-2012 06:25 AM
    • Replies: 0
    • Views: 748
    Last Post: 11-05-2012 06:25 AM
    by uwi2k2  Go to last post
  15. Drawing from Vertex Array into Shader

    Started by uwi2k2, 09-26-2012 06:38 AM
    • Replies: 2
    • Views: 1,054
    Last Post: 09-27-2012 12:24 AM
    by uwi2k2  Go to last post
  16. What are: floating-point and fixed-point systems ?

    Started by uwi2k2, 03-20-2012 08:34 AM
    • Replies: 1
    • Views: 848
    Last Post: 03-20-2012 11:39 AM
    by Aleksandar  Go to last post
  17. How to define the OpenGL Version i will use ?

    Started by uwi2k2, 03-15-2012 01:08 AM
    • Replies: 1
    • Views: 907
    Last Post: 03-15-2012 01:31 AM
    by ZbuffeR  Go to last post
  18. General understanding of the GL Pipeline

    Started by uwi2k2, 02-21-2012 12:13 AM
    • Replies: 5
    • Views: 1,303
    Last Post: 02-21-2012 07:13 AM
    by uwi2k2  Go to last post
  19. Getting started with OpenGL ES 2.0 on Windows

    Started by uwi2k2, 02-17-2012 03:45 AM
    • Replies: 0
    • Views: 1,598
    Last Post: 02-17-2012 03:45 AM
    by uwi2k2  Go to last post
  20. Do big Quads slow down ?

    Started by uwi2k2, 02-09-2012 06:56 AM
    • Replies: 2
    • Views: 1,404
    Last Post: 02-09-2012 12:21 PM
    by mhagain  Go to last post
  21. Last Try: Texture with alpha channel

    Started by uwi2k2, 01-15-2012 04:15 AM
    • Replies: 1
    • Views: 654
    Last Post: 01-15-2012 12:12 PM
    by mbentrup  Go to last post
  22. FPS drop by close look at Texture ???

    Started by uwi2k2, 01-12-2012 06:49 AM
    • Replies: 3
    • Views: 1,209
    Last Post: 01-13-2012 12:47 AM
    by uwi2k2  Go to last post
  23. Alpha Channel of texture

    Started by uwi2k2, 12-30-2011 07:21 AM
    • Replies: 5
    • Views: 3,530
    Last Post: 12-30-2011 01:44 PM
    by BionicBytes  Go to last post
  24. The simple Stuff : draw a Image to Screen

    Started by uwi2k2, 05-24-2011 12:01 PM
    • Replies: 1
    • Views: 1,926
    Last Post: 05-24-2011 12:56 PM
    by Alfonse Reinheart  Go to last post
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