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Type: Forum Threads; User: Silverlan

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  1. CSM / PSSM - Depth comparison

    Started by Silverlan, 01-11-2015 06:07 AM
    2 Pages
    1 2
    csm, depth, glsl, pssm, shadow mapping
    • Replies: 14
    • Views: 1,104
    Last Post: 02-04-2015 11:22 PM
    by Silverlan  Go to last post
    • Replies: 4
    • Views: 1,176
    Last Post: 11-20-2014 12:20 PM
    by Silverlan  Go to last post
  2. textureCube always returns 0

    Started by Silverlan, 11-17-2014 02:27 PM
    cubemap, depth textures, glsl
    • Replies: 1
    • Views: 386
    Last Post: 11-18-2014 12:24 PM
    by Silverlan  Go to last post
    • Replies: 0
    • Views: 400
    Last Post: 10-18-2014 04:42 AM
    by Silverlan  Go to last post
    • Replies: 5
    • Views: 2,085
    Last Post: 09-28-2014 06:52 AM
    by IonutCava  Go to last post
    • Replies: 3
    • Views: 1,028
    Last Post: 09-24-2014 02:03 PM
    by Silverlan  Go to last post
    • Replies: 1
    • Views: 617
    Last Post: 09-19-2014 05:20 PM
    by Dark Photon  Go to last post
    • Replies: 6
    • Views: 1,019
    Last Post: 08-29-2014 10:36 AM
    by Silverlan  Go to last post
    • Replies: 6
    • Views: 3,148
    Last Post: 11-05-2013 02:24 PM
    by Silverlan  Go to last post
    • Replies: 4
    • Views: 2,642
    Last Post: 10-28-2013 08:42 AM
    by arekkusu  Go to last post
  3. [C++] Passing array to opengl

    Started by Silverlan, 07-21-2013 12:19 PM
    • Replies: 3
    • Views: 1,296
    Last Post: 07-22-2013 07:02 AM
    by GClements  Go to last post
    • Replies: 3
    • Views: 1,319
    Last Post: 12-04-2012 02:13 PM
    by noizex  Go to last post
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