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Type: Posts; User: IssamTP

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    Moving SpotLights Around

    Hi there, I'm doing a small application where the user inputs the space coordinates to move a spotlight around a sphere to get a sort of preview on how it gets lighted. The application also draws...
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    Well, if I want to keep the axes fixed in their...

    Well, if I want to keep the axes fixed in their positions, how should I rotate my camera?
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    Understanding glLookAt

    Hi there, I know that this question may be answered somewhere else, but I can't find or understand it.
    I'm drawing axes at origin and keeping them fixed in position, I'm trying to rotate my camera...
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    What you mean? m_vPosMouse_ult[0] is actually...

    What you mean? m_vPosMouse_ult[0] is actually changing:

    memcpy( m_vPosMouse_ult, m_vPosMouse, 3 * sizeof( GLfloat ) );

    EDIT
    You were partially right, in the MFC-WAY I didn't update the last...
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    Panning Newbie Problems

    Hi everybody, I'm very new to OpenGL so this might be a very silly question.

    What I'm using: Visual Studio 2010, MFC framework, Windows 7.
    What I'm trying to do: A MFC control based on OpenGL...
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