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Type: Posts; User: Gedolo

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    Re: Official feedback on OpenGL 3.2 thread

    Sounds good, doesn't it?
    Why not bundling/coupling the stream processors to enhance precision when needed anyway?
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    Re: Official feedback on OpenGL 3.2 thread

    Original from: http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=263316#Post263316

    A feature request about precision.

    Bundling of pipelines/stream processors for acting...
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    Re: Official feedback on OpenGL 3.2 thread

    This is a post to clarify a few things of my previous posts.

    http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=261969#Post261969
    ...
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    Re: Official feedback on OpenGL 3.2 thread

    This post is added stuff on my previous post.
    Feetback on OpenGL 3.2


    Same problems about numbering count for the OpenGL ES family.
    (And other OpenGL stuff in general.)

    (Best practice...
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    Re: Official feedback on OpenGL 3.2 thread

    The new version is good news for OpenGL.
    And I love the new features.

    But still there are stuff that OpenGL is missing/can do better in my opinion.
    These are suggestions for improving OpenGL....
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