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Type: Posts; User: Brolingstanz

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  1. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Oh yeah, that's much better. Driver installation using YaST2 is downright painless :cool:
  2. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Thanky for the Suse tip ;-)

    Suse was actually my first choice, but I grabbed the x86_64 version by mistake, and already had Ubuntu on DVD. I think I'll try the Suse/Ubuntu double header this time...
  3. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Wow? You're kidding, right?

    I recently installed Ubuntu Linux, which by most accounts is the friendliest of the nix flavors. Being a Linux newbie of the lowest order, it took an afternoon of...
  4. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    You're right. I've noticed a few snafus in Vista lately, mostly with maximizing a window. Everything runs fine windowed, but when maximized things begin to stutter a bit. It's not the size of the...
  5. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Windowed Q3 is totally smooth, and I honestly can't tell the difference in framerate between it and fullscreen. I'm not being very scientific about my measurements, but it's difficult to focus with...
  6. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    ForceWare 158.18 (WHQL) was released yesterday. I'm seeing a fairly sizable gain in performance with Quake3 (30% or thereabouts).
  7. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Hey guys, I'm having a pretty good time with Vista32 :cool:

    Old GL code runs with a touch of reservation, but it does run. I'm guessing there's a lot to work out in the drivers with a totally...
  8. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    a very merry christmas to you, navgen.

    and a happy holiday to all of you.

    :cool:
  9. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    no, they've seen a reduced market due to competition. need i remind you that free enterprise is legal? hehe...

    maybe i should break out my old atari, and in the hour or so it take to boot up, i'll...
  10. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    pardon this brief digression, but i got a hair.

    what you call "bullying" and "dirty tricks", other might term "business". i'm sure microsft would prefer the latter. in any case, both being...
  11. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    that's interesting, actiongl.

    i'd be curious to know if that fits the bill legally. if so, could be a back door. don't ask me why, but i'm having my doubts. even if they find a way to make this...
  12. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    touche, my good man. you may indeed be right. i'd be the first to admit it if you are, and the last to say i told you so if you aren't.

    i've precious little to offer your cause, other than what...
  13. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    how do you know? bashing them most certainly isn't going win their hearts and minds.

    how is the eu going to help here?

    the eu action is about opening certain systems to developers, not how...
  14. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    i am saddened to hear this, and, if i may say so, somewhat relieved.

    it's not that i know that much, i don't. rather, it's that you know so little.

    it doesn't take a great deal of thought to...
  15. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    who exactly is this person at microsoft? and pray tell, how is eliminating opengl good for business? why would you want to eliminate a large application and developer base that happily keeps cranking...
  16. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    there's no logic in this. by developing applications that target windows, you're supporting windows, regardless of the api you use. if you want to hurt microsoft, stop developing for them, and stop...
  17. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    hehe...

    to whom it may concern,

    just for the fun of it, and for your edification, ask yourselves a simple question: what would i do if i had my own operating system, and i wanted to tightly...
  18. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    glfreak... would you please bring your rabble-rousing to an immediate end? if you'd like to immerse yourself in a symphony of petty bickering, start a new thread, far, far away, in a snow covered,...
  19. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    angels and ministers of grace, defend us.
  20. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    thanks ukdeveloper, your sentiments are deeply appreciated.

    there have been some good ones so far, but i think this one takes the cake.

    heck, now i forgot what this is about.
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