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Type: Posts; User: tonyo_au

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  1. I meant trying something like skynet suggested or...

    I meant trying something like skynet suggested or just attaching a different texture with a different format.
  2. Does it matter what raster image you use as the...

    Does it matter what raster image you use as the texture?
  3. Have you tried doing ...

    Have you tried doing



    gl.glReadBuffer(GL2.GL_NONE);


    at the end of this logic is case the detach is not really taking effect until then?
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