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Type: Forum Threads; User: Triangle

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    • Replies: 0
    • Views: 348
    Last Post: 04-27-2015 04:40 AM
    by Triangle  Go to last post
  1. GLSL Compute Shader - synchronization

    Started by Triangle, 01-24-2015 07:42 AM
    • Replies: 1
    • Views: 490
    Last Post: 01-24-2015 08:15 AM
    by Alfonse Reinheart  Go to last post
  2. variance shadow mapping and mipmapping

    Started by Triangle, 10-02-2013 09:31 AM
    variance shadow mapping
    • Replies: 2
    • Views: 1,700
    Last Post: 11-18-2013 06:36 AM
    by Triangle  Go to last post
  3. Unofficial OpenGL SDK and 64 bit application

    Started by Triangle, 10-28-2013 09:43 AM
    • Replies: 1
    • Views: 1,157
    Last Post: 10-29-2013 05:38 AM
    by carsten neumann  Go to last post
  4. single fbo and multiple texture attachments

    Started by Triangle, 03-02-2013 11:31 AM
    • Replies: 3
    • Views: 1,531
    Last Post: 03-04-2013 08:42 PM
    by tonyo_au  Go to last post
  5. using an integer texture

    Started by Triangle, 02-09-2013 09:03 AM
    • Replies: 4
    • Views: 2,003
    Last Post: 02-11-2013 10:02 AM
    by arekkusu  Go to last post
  6. deferred rendering and normal mapping

    Started by Triangle, 01-29-2013 10:07 AM
    • Replies: 1
    • Views: 1,083
    Last Post: 01-29-2013 04:14 PM
    by tonyo_au  Go to last post
  7. subroutines and multiple render targets

    Started by Triangle, 01-13-2013 03:25 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,567
    Last Post: 01-16-2013 03:53 PM
    by aqnuep  Go to last post
  8. how glGenerateMipmap works ?

    Started by Triangle, 12-14-2012 08:25 AM
    • Replies: 0
    • Views: 754
    Last Post: 12-14-2012 08:25 AM
    by Triangle  Go to last post
  9. obj file - smoothing groups

    Started by Triangle, 12-02-2012 03:33 AM
    • Replies: 3
    • Views: 2,887
    Last Post: 12-03-2012 11:34 AM
    by Ilian Dinev  Go to last post
  10. basic shadow mapping - removing artifacts

    Started by Triangle, 11-06-2012 09:50 AM
    • Replies: 4
    • Views: 4,152
    Last Post: 11-20-2012 06:14 AM
    by Triangle  Go to last post
  11. point light - shadow mapping

    Started by Triangle, 10-15-2012 08:45 AM
    2 Pages
    1 2
    cube map, shadow mapping
    • Replies: 10
    • Views: 11,091
    Last Post: 10-26-2012 01:29 PM
    by Triangle  Go to last post
  12. shadow mapping - texture clamping

    Started by Triangle, 10-11-2012 01:52 PM
    • Replies: 4
    • Views: 2,640
    Last Post: 10-12-2012 09:12 PM
    by Dark Photon  Go to last post
  13. obj file - processing data

    Started by Triangle, 10-02-2012 07:54 AM
    • Replies: 4
    • Views: 3,266
    Last Post: 10-02-2012 03:16 PM
    by Triangle  Go to last post
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