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Type: Posts; User: Xmas

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    Re: Official feedback on OpenGL 3.2 thread

    gl_Position is special as its type is fixed (vec4), and it is the input to a unique fixed function stage which determines its semantic meaning. Fragment shader outputs can have different types and...
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    Re: Official feedback on OpenGL 3.2 thread

    That should be fine then, as I am familiar with silicon and with the ARB as well.

    I'm not taking offense. However, if you want to only talk about hardware from AMD and NVidia I'd suggest you say...
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    Re: Official feedback on OpenGL 3.2 thread

    Not true. But even if you had explicit support for alpha test in specific hardware, you could extract the necessary information from the shader code during compilation and convert a discard into...
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