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Type: Posts; User: tranders

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  1. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    First I apologize to the group for breaking my promise to stop responding, but ...

    Here's a quote directly from Microsoft's own current documentation for DevStudio 2003 regarding the...
  2. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    The OpenGL 1.1 softare implemenation was written by SGI as the official OpenGL reference port. Microsoft simply ported that into Windows with little or no modifications. I'm not sure why you think it...
  3. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    First, MesaGL is far from being a polished, professional graphics library that would pass muster against an ISO9000 audit. If you've never had to deal with one of those beasts, then you know nothing...
  4. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    While the software rasterizer is not recommended for production work, it is in many cases the only pixelformat that will allow high-end applications to work on certain graphics configurations. If...
  5. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    I find it very interesting that the average gamer will be able to buy a $49.99 OpenGL based game, run that game on a $219.99 consumer level graphics card and continue to have the full Aeroglass...
  6. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    This is most definitely not true. 99% of CAD/modelling people use other applications in conjunction with the modeller (e.g., Office, IE, etc.). It is definitely not clear if these applications will...
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