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    Re: OpenGL 3 Updates

    I can't see why one would expect that. If we learned anything from 3.0 it's that GL expectations are fantasies.

    3.1 will be a good test of whether the ARB will actually be productive in the...
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    Re: OpenGL 3 Updates

    Interesting that the driver does not expose GL_EXT_direct_state_access (according to the web page).
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    Re: OpenGL 3 Updates

    Given that it's written against 2.1, and it's such a great thing, why not release it earlier?



    My guess is that in order for things to be deprecated the replacement must first actually be in...
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    Re: OpenGL 3 Updates

    Man, how many years have they been talking about the new object model?

    I can see how important the deprecation model will be, but OpenGL3 without a hint of an actual good use of this is lame. So...
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    Re: OpenGL 3 Updates

    So it takes a whole year (of silence) to incorporate extensions into the core. Wow.
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    Re: OpenGL 3 Updates

    If it showed "adequate" power but far surpassed nvidia/ati in flexibility, allowing cool stuff just not possible on their hardware, then it could be a game changer. However, the longer they take to...
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    Re: OpenGL 3 Updates

    I agree with this. If the community wants it then it's a great opportunity for IHVs to fill the gap, like nvidia.

    Documentation-wise, I still would prefer a bit more consistency with the...
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    Re: OpenGL 3 Updates

    When I think of an SDK I don't think of "place I can get documentation online". It should at least be downloadable. And consistent: The API reference "doc" is the only actual documentation on the...
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    Re: OpenGL 3 Updates

    I'm trying to guess where in the BOF they're going to talk about the Big Silence. I see two openings for that discussion: The introduction and the "ecosystem" update. I did a search to recall what...
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    Re: OpenGL 3 Updates

    I think Korval was talking about Quake at the time of D3D's introduction. At that time Quake code had not been released and so knowing which path id used (and therefore was the fast path in OpenGL)...
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    Re: OpenGL 3 Updates

    There's link on opengl3.org that reads "Click here for all the details". I just want to point out that it's a bit misleading as I didn't get ALL the details, just those about the SIGGRAPH event.

    ...
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    Re: OpenGL 3 Updates

    Come to the US where the movie theater seats are as large as our big asses. Speaking of fat, what is GL3's BMI? So far it seems tall on expectations and light on reality... I guess that means it's...
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    Re: OpenGL 3 Updates

    Indeed. I've been "Ready for OpenGL3" for years.
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    Re: OpenGL 3 Updates

    True. I forgot that bullet point.

    Even if we given GL the "design by committee" benefit of the doubt with regards to speed it still doesn't make sense why they can't get [censored] done in a...
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    Re: OpenGL 3 Updates

    Based on the questions so far I say much of the BOF should be about exactly this topic.

    As a comparison, no one complains (as vocally) about Microsoft's development of D3D behind closed doors. ...
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    Re: OpenGL 3 Updates

    ...in OpenGL.

    Maybe GL3 will mean they get up to date?

    The "OpenGL 3.0 Specification Overview" sounds to me like Pipeline #5. The real news will be the actual status of the spec and the...
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    Re: OpenGL 3 Updates

    I actually meant the presentation schedule, not the date of the event. There were 8 presentations at the GL 2007 BOF, but I can't remember if it was known before the event what would be presented.
    ...
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    Re: OpenGL 3 Updates

    I'd guess that the SIGGRAPH BOF is going to be incredible. But I wouldn't venture that.

    When will the schedule for the BOF be available?
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    Re: OpenGL 3 Updates

    I heard they're giving out beta keys for GL3.0 at SIGGRAPH! And the pet that comes with it? Ignorance! (And if you're extra lucky, you also get Impatiance, although I admit I hacked GL2.x enough...
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    Re: OpenGL 3 Updates

    I see the Blizzard PR is in affect.
    "It'll be done when it's done."
    "Can't give more details now, everything subject to change."

    Why not. If Blizzard's level of polish gets incorporated into...
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    Re: OpenGL 3 Updates

    Assembly is an API, just a low level one. And of course it depends on hardware. You said there wasn't an API that accessed all current CPU hardware and assembly can do that. It's (kinda) cross...
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    Re: OpenGL 3 Updates

    Assembly language.
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    Re: OpenGL 3 Updates

    Maybe we should approach this from a different direction...

    What features in OpenGL do you use? You say you don't care about 3D, just 2D + pixel processing. So what's preventing you from...
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    Re: OpenGL 3 Updates

    D'oh! I had Match Case selected when I was searching. And for the life of me I just can't read.
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    Re: OpenGL 3 Updates

    I was just hunting the Kronos page for more info on OpenCL and found that nvidia is not on the (initial) OpenCL working group! Very interesting indeed. So I guess I'll stop using "CUDA/OpenCL" as...
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