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Type: Forum Threads; User: Devdept2

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  1. NVidia FXAA and multisampling

    Started by Devdept2, 03-20-2015 08:54 AM
    • Replies: 6
    • Views: 710
    Last Post: 03-23-2015 06:52 AM
    by Devdept2  Go to last post
    • Replies: 1
    • Views: 1,069
    Last Post: 02-18-2013 02:10 PM
    by The Little Body  Go to last post
    • Replies: 4
    • Views: 1,831
    Last Post: 12-03-2012 11:55 PM
    by Devdept2  Go to last post
    • Replies: 7
    • Views: 2,688
    Last Post: 09-07-2012 01:11 AM
    by Devdept2  Go to last post
  2. glBlitFramebufferEXT and AA set by the Graphics card settings

    Started by Devdept2, 05-25-2012 06:28 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 6,448
    Last Post: 07-24-2012 12:36 AM
    by devdept  Go to last post
    • Replies: 2
    • Views: 2,257
    Last Post: 07-18-2012 06:42 AM
    by Devdept2  Go to last post
  3. SpotLight, attenuation factors and Backfaces

    Started by Devdept2, 07-13-2012 04:04 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 6,226
    Last Post: 07-18-2012 06:36 AM
    by Devdept2  Go to last post
  4. FBO crash in ATI Radeon 5450

    Started by Devdept2, 07-16-2012 05:48 AM
    • Replies: 3
    • Views: 1,786
    Last Post: 07-17-2012 09:56 AM
    by V-man  Go to last post
  5. Strange behaviour of Shader on ATI Radeon HD 5450

    Started by Devdept2, 07-10-2012 07:39 AM
    • Replies: 1
    • Views: 1,054
    Last Post: 07-11-2012 04:01 AM
    by Devdept2  Go to last post
  6. Shaders & OpenGL random crashes

    Started by Devdept2, 07-06-2012 06:51 AM
    • Replies: 2
    • Views: 1,218
    Last Post: 07-09-2012 01:28 AM
    by Devdept2  Go to last post
  7. glBlitFrameBufferExt problem on ATI card

    Started by Devdept2, 06-18-2012 08:47 AM
    • Replies: 0
    • Views: 825
    Last Post: 06-18-2012 08:47 AM
    by Devdept2  Go to last post
  8. Vertex array problem under Parallels Desktop 7

    Started by Devdept2, 06-07-2012 05:04 AM
    • Replies: 3
    • Views: 1,250
    Last Post: 06-08-2012 02:10 AM
    by tonyo_au  Go to last post
  9. NVidia driver crash with FBO

    Started by Devdept2, 06-04-2012 08:55 AM
    • Replies: 8
    • Views: 2,582
    Last Post: 06-05-2012 06:39 AM
    by Dark Photon  Go to last post
  10. Reading a texture from multisample back-buffer

    Started by Devdept2, 04-19-2012 02:59 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,508
    Last Post: 05-24-2012 08:14 AM
    by Devdept2  Go to last post
  11. Texture border problem

    Started by Devdept2, 04-10-2012 06:26 AM
    • Replies: 4
    • Views: 1,292
    Last Post: 04-11-2012 12:11 AM
    by Devdept2  Go to last post
  12. GLSL loop problem on Radeon HD cards?

    Started by Devdept2, 03-02-2012 02:51 AM
    • Replies: 6
    • Views: 2,281
    Last Post: 03-09-2012 01:18 AM
    by Devdept2  Go to last post
  13. Shadow Maps, multiple lights and textured entities

    Started by Devdept2, 02-07-2012 01:42 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 6,150
    Last Post: 03-01-2012 12:05 AM
    by Devdept2  Go to last post
    • Replies: 0
    • Views: 548
    Last Post: 01-16-2012 02:53 AM
    by Devdept2  Go to last post
  14. Extruding fonts

    Started by Devdept2, 02-07-2011 01:50 AM
    • Replies: 3
    • Views: 2,141
    Last Post: 04-21-2011 01:40 AM
    by Devdept2  Go to last post
  15. GL_NV_multisample_coverage & Texture alpha

    Started by Devdept2, 02-01-2011 01:35 AM
    • Replies: 0
    • Views: 1,415
    Last Post: 02-01-2011 01:35 AM
    by Devdept2  Go to last post
  16. Opengl 1.1 and transparent textures

    Started by Devdept2, 12-20-2010 07:45 AM
    • Replies: 6
    • Views: 2,922
    Last Post: 12-29-2010 07:31 AM
    by Devdept2  Go to last post
  17. Framebuffer object problem

    Started by Devdept2, 11-29-2010 03:50 AM
    • Replies: 2
    • Views: 1,044
    Last Post: 12-01-2010 12:57 AM
    by Devdept2  Go to last post
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