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Type: Posts; User: didydriver

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  1. and now

    If you used the function that I posted above now we can get to something a little more complicating. This next part is very partial but you can easily examine it and decipher how to acclimate it to...
  2. much simpler way

    [QUOTE=technologist;1289343]I'm currently doing a work up of FPS camera math. I know that there is an overwhelming slant to the matrix based approach, but my white whale lately has been the...
  3. It's just an FOV calculation

    This would be only one angle for the FOV || Field of View. Its not telling you how to set it but giving the a basic pothagorem therum to demonstrate how to calculate the FOV of the players camera. ...
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