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Type: Posts; User: denisdalpe

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  1. Thank you, I'll try that.

    Thank you, I'll try that.
  2. glClipPlane() yes, but is there such a thing as glClipSphere() ?

    Using identical Bézier patches (hyperbolic paraboloids) with 12 distinct orientations, I have constructed a continuous three-dimensional surface. It is symmetrical outwards from a central point. I...
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