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Type: Posts; User: IonutCava

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  1. GLFW + GLEW_MX + multithreading OpenGL

    There is a way to use multiple contexts with GLFW.

    Make a second invisible window that has the main window as the parent (the last parameter is for list sharing)
    E.g.: GLUtil::_loaderWindow =...
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    Hi! Check out Jan's extremely useful GLIM...

    Hi!

    Check out Jan's extremely useful GLIM library (search for Immediate Mode for OpenGL 3.0 here on the forum ).

    Been using it for over 2 years to render debug primitives. Adapting it for 3.3+...
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