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  1. Forum behaving oddly recently

    Started by Alfonse Reinheart, 06-04-2016 07:09 PM
    • Replies: 3
    • Views: 934
    Last Post: 06-08-2016 10:44 AM
    by mhagain  Go to last post
  2. Vulkan information clearinghouse

    Started by Alfonse Reinheart, 03-03-2015 02:01 PM
    • Replies: 9
    • Views: 4,975
    Last Post: 12-18-2015 07:44 PM
    by Dark Photon  Go to last post
  3. SPIR-V consumption in OpenGL

    Started by Alfonse Reinheart, 04-26-2015 09:46 AM
    • Replies: 0
    • Views: 3,143
    Last Post: 04-26-2015 09:46 AM
    by Alfonse Reinheart  Go to last post
  4. Last chance for glNext predictions!

    Started by Alfonse Reinheart, 02-20-2015 10:06 AM
    • Replies: 5
    • Views: 2,548
    Last Post: 02-26-2015 08:37 PM
    by ShaderDev  Go to last post
  5. Post T&L cache with modern GPU features

    Started by Alfonse Reinheart, 01-02-2015 03:32 PM
    • Replies: 2
    • Views: 1,140
    Last Post: 01-14-2015 08:31 AM
    by aqnuep  Go to last post
    • Replies: 7
    • Views: 3,377
    Last Post: 07-27-2013 07:00 AM
    by Nowhere-01  Go to last post
  6. Quality of Implementation: Debug shader variable locations

    Started by Alfonse Reinheart, 05-16-2013 08:34 PM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 6,529
    Last Post: 06-11-2013 11:26 AM
    by kRogue  Go to last post
    • Replies: 5
    • Views: 9,054
    Last Post: 06-04-2013 01:53 PM
    by eodabash  Go to last post
    • Replies: 1
    • Views: 1,318
    Last Post: 02-19-2013 07:58 PM
    by aqnuep  Go to last post
  7. NVIDIA Internal Format Query 2 oddness

    Started by Alfonse Reinheart, 02-09-2013 08:38 PM
    • Replies: 2
    • Views: 1,548
    Last Post: 02-10-2013 05:10 AM
    by Dan Bartlett  Go to last post
    • Replies: 0
    • Views: 1,019
    Last Post: 01-31-2013 02:20 AM
    by Alfonse Reinheart  Go to last post
    • Replies: 3
    • Views: 3,404
    Last Post: 01-03-2013 03:33 AM
    by menzel  Go to last post
    • Replies: 7
    • Views: 4,696
    Last Post: 12-01-2012 06:41 PM
    by Alfonse Reinheart  Go to last post
  8. Update the OpenGL "SDK"

    Started by Alfonse Reinheart, 10-28-2012 04:30 PM
    • Replies: 4
    • Views: 9,105
    Last Post: 11-11-2012 01:17 AM
    by Brandon J. Van Every  Go to last post
  9. Interest in specialized GL function loader.

    Started by Alfonse Reinheart, 10-04-2012 02:37 AM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 11,948
    Last Post: 11-04-2012 08:31 AM
    by nigels  Go to last post
    • Replies: 6
    • Views: 3,118
    Last Post: 11-03-2012 09:29 PM
    by tonyo_au  Go to last post
  10. Kill off cube map face targets already

    Started by Alfonse Reinheart, 10-27-2012 07:02 PM
    • Replies: 1
    • Views: 1,650
    Last Post: 10-29-2012 02:56 PM
    by aqnuep  Go to last post
    • Replies: 6
    • Views: 2,639
    Last Post: 10-22-2012 01:51 AM
    by thokra  Go to last post
    • Replies: 6
    • Views: 2,587
    Last Post: 10-05-2012 07:24 AM
    by malexander  Go to last post
    • Replies: 6
    • Views: 9,603
    Last Post: 10-02-2012 07:01 AM
    by Brandon J. Van Every  Go to last post
  11. Lock the Default Framebuffer

    Started by Alfonse Reinheart, 08-26-2012 05:19 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 22,862
    Last Post: 09-11-2012 01:59 PM
    by kRogue  Go to last post
    • Replies: 0
    • Views: 1,824
    Last Post: 09-09-2012 12:35 PM
    by Alfonse Reinheart  Go to last post
  12. buffer_storage

    Started by Alfonse Reinheart, 09-04-2011 02:19 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 22,950
    Last Post: 08-17-2012 05:23 AM
    by kRogue  Go to last post
  13. Interesting discoveries about 4.3

    Started by Alfonse Reinheart, 08-08-2012 06:57 PM
    • Replies: 1
    • Views: 2,289
    Last Post: 08-11-2012 11:52 PM
    by Alfonse Reinheart  Go to last post
  14. Reference docs on Wiki

    Started by Alfonse Reinheart, 02-04-2012 05:05 PM
    • Replies: 0
    • Views: 821
    Last Post: 02-04-2012 05:05 PM
    by Alfonse Reinheart  Go to last post
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