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Type: Forum Threads; User: Lucretia

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  1. Non-C implementations of GL

    Started by Lucretia, 12-07-2013 01:22 PM
    implementing, open gl, strongly-typed, sub-set
    • Replies: 1
    • Views: 4,470
    Last Post: 12-10-2013 08:19 AM
    by Reesrevo  Go to last post
  2. .spec files

    Started by Lucretia, 08-12-2012 02:27 AM
    • Replies: 4
    • Views: 4,721
    Last Post: 08-13-2012 12:42 PM
    by nigels  Go to last post
  3. Greyscaling an image in GLES 1.x

    Started by Lucretia, 08-14-2011 04:51 AM
    • Replies: 3
    • Views: 1,836
    Last Post: 08-15-2011 03:21 AM
    by BionicBytes  Go to last post
  4. Which cards support GLSL under Linux?

    Started by Lucretia, 03-11-2004 12:34 PM
    • Replies: 9
    • Views: 1,981
    Last Post: 07-01-2004 03:13 AM
    by jlukas  Go to last post
  5. OpenGL *.spec files and other Ada stuff

    Started by Lucretia, 06-28-2004 02:03 AM
    • Replies: 6
    • Views: 1,202
    Last Post: 06-29-2004 12:59 AM
    by Lucretia  Go to last post
  6. Matrix composition

    Started by Lucretia, 04-17-2004 05:41 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,379
    Last Post: 04-22-2004 06:45 AM
    by Overmind  Go to last post
  7. Equivalent to matrix palettes?

    Started by Lucretia, 04-09-2002 03:46 AM
    • Replies: 5
    • Views: 816
    Last Post: 04-10-2002 03:09 AM
    by Humus  Go to last post
  8. Software reference driver for 2.0

    Started by Lucretia, 12-05-2001 06:52 AM
    • Replies: 4
    • Views: 1,277
    Last Post: 12-07-2001 08:18 AM
    by barthold  Go to last post
    • Replies: 0
    • Views: 476
    Last Post: 12-11-2000 02:51 AM
    by Lucretia  Go to last post
  9. Multithreading a 3DEngine...this is nasty!?

    Started by Lucretia, 12-06-2000 07:00 AM
    • Replies: 5
    • Views: 760
    Last Post: 12-06-2000 01:06 PM
    by Lucretia  Go to last post
  10. Mipmapping hints on Windows

    Started by Lucretia, 11-28-2000 12:27 AM
    • Replies: 5
    • Views: 845
    Last Post: 11-28-2000 04:57 AM
    by mcraighead  Go to last post
  11. Mipmapping problem

    Started by Lucretia, 11-22-2000 08:04 AM
    • Replies: 7
    • Views: 1,038
    Last Post: 11-24-2000 10:53 AM
    by CS  Go to last post
  12. More on mipmapping?

    Started by Lucretia, 11-23-2000 03:08 AM
    • Replies: 0
    • Views: 358
    Last Post: 11-23-2000 03:08 AM
    by Lucretia  Go to last post
  13. Equivalent of martix palettes in OpenGL?

    Started by Lucretia, 11-21-2000 03:53 AM
    • Replies: 1
    • Views: 417
    Last Post: 11-21-2000 06:11 AM
    by mcraighead  Go to last post
  14. Indrema console.

    Started by Lucretia, 11-10-2000 03:24 AM
    • Replies: 3
    • Views: 641
    Last Post: 11-11-2000 01:21 PM
    by DJSnow  Go to last post
  15. Which cards can handle quads in hw?

    Started by Lucretia, 11-09-2000 02:20 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,465
    Last Post: 11-10-2000 10:01 AM
    by mcraighead  Go to last post
  16. Speed problems with OpenGL.

    Started by Lucretia, 10-24-2000 08:01 AM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 3,297
    Last Post: 10-30-2000 06:43 AM
    by beavis  Go to last post
  17. Need to do fullscreen, but it doesn't work.

    Started by Lucretia, 10-04-2000 02:11 AM
    • Replies: 8
    • Views: 935
    Last Post: 10-25-2000 02:11 AM
    by mandroka  Go to last post
  18. Bizarre alpha problem.

    Started by Lucretia, 10-24-2000 05:35 AM
    • Replies: 1
    • Views: 530
    Last Post: 10-24-2000 06:29 AM
    by mcraighead  Go to last post
  19. Vertex Array Objects

    Started by Lucretia, 10-23-2000 11:17 AM
    • Replies: 1
    • Views: 919
    Last Post: 10-23-2000 01:24 PM
    by mcraighead  Go to last post
    • Replies: 4
    • Views: 757
    Last Post: 10-23-2000 02:19 AM
    by Lucretia  Go to last post
  20. Vertex weighting extension with CVA?

    Started by Lucretia, 10-19-2000 06:43 AM
    • Replies: 8
    • Views: 846
    Last Post: 10-23-2000 12:43 AM
    by Lucretia  Go to last post
  21. 2D meshes in 3D

    Started by Lucretia, 10-16-2000 05:54 AM
    • Replies: 0
    • Views: 482
    Last Post: 10-16-2000 05:54 AM
    by Lucretia  Go to last post
  22. GL_EXT_compiled_vertex_array problem.

    Started by Lucretia, 10-11-2000 12:45 PM
    • Replies: 9
    • Views: 1,100
    Last Post: 10-14-2000 03:31 AM
    by Ysaneya  Go to last post
  23. Stationary (directional) light? How?

    Started by Lucretia, 10-09-2000 12:38 PM
    • Replies: 2
    • Views: 636
    Last Post: 10-10-2000 04:15 AM
    by Don't Disturb  Go to last post
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