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  1. No, the 39ms are from the timing measurements I...

    No, the 39ms are from the timing measurements I did on the readback alone. I still have to try to make that faster, currently I do a simple readback, not the nvidia workaround you did in your sample....
  2. Hi, I ran the timing tests on my project, with...

    Hi,

    I ran the timing tests on my project, with the following results:

    16384x2048 readback
    min: 39.0039 ms (3,2GB/s)
    max: 49.0049 ms (2,5GB/s)

    I removed all unneccessary Unbind calls on...
  3. Wow, thanks for your fast and extensive reply. I...

    Wow, thanks for your fast and extensive reply. I will try your example at home, but cannot really test in the "real world" it until monday, when I am back at my office.

    Have a nice weekend and...
  4. Async buffer copies from fbo->pbo, am I doing it wrong?

    I recently implemented (or tried to implement) async buffer copies into my renderer. Usecase is copying a render target (fbo color texture) to a PBO, and subsequently copying the PBO data to main...
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