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Type: Posts; User: romulogcerqueira

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    Hi GClements, I'm going to implement this way...

    Hi GClements,

    I'm going to implement this way to store all objects as triangles and pass this information to shader. I will update here with the progresses.
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    GClements, do you have any example with...

    GClements,

    do you have any example with RayTracing and GLSL?
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    Hi GClements, thanks for the quick reply. I...

    Hi GClements,

    thanks for the quick reply. I agree the first surface is easy by rasterization, and the ray properties can be calculated on reflected surface (starting position and direction). My...
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    Ray intersection with GLSL

    I'm looking for to simulate the reflection effect using ray tracing on GLSL, however I could not find good references, examples or tutorial related to this topic. When I got some interesting data,...
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