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Type: Forum Threads; User: fiodis

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  1. Camera view matrix inverted?

    Started by fiodis, 11-17-2015 04:04 PM
    • Replies: 1
    • Views: 786
    Last Post: 11-18-2015 04:07 AM
    by GClements  Go to last post
    • Replies: 4
    • Views: 2,546
    Last Post: 04-21-2014 05:52 AM
    by fiodis  Go to last post
  2. Multitexturing in OpenGL 3.1

    Started by fiodis, 08-04-2013 04:58 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 4,841
    Last Post: 08-07-2013 06:06 AM
    by Alfonse Reinheart  Go to last post
  3. Render to Framebuffer with OpenGL 3.1

    Started by fiodis, 08-02-2013 11:59 AM
    • Replies: 4
    • Views: 1,389
    Last Post: 08-02-2013 02:54 PM
    by Alfonse Reinheart  Go to last post
  4. Passing vboId into function?

    Started by fiodis, 05-28-2013 07:50 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,746
    Last Post: 05-29-2013 10:19 AM
    by thokra  Go to last post
  5. glDrawElements trouble

    Started by fiodis, 04-20-2013 07:54 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,193
    Last Post: 04-26-2013 10:55 AM
    by Alfonse Reinheart  Go to last post
  6. Correct way to delete shader programs

    Started by fiodis, 04-10-2013 12:41 PM
    • Replies: 3
    • Views: 4,079
    Last Post: 04-10-2013 10:58 PM
    by Alfonse Reinheart  Go to last post
  7. Storing multiple textures in an array/vector

    Started by fiodis, 03-19-2013 10:03 AM
    • Replies: 6
    • Views: 1,805
    Last Post: 03-21-2013 05:54 PM
    by tonyo_au  Go to last post
  8. GLSL matrix uniforms acting wierd

    Started by fiodis, 02-19-2013 11:42 AM
    • Replies: 1
    • Views: 1,912
    Last Post: 02-25-2013 09:40 PM
    by tonyo_au  Go to last post
  9. std::vector in GLSL?

    Started by fiodis, 01-04-2013 10:02 AM
    • Replies: 4
    • Views: 2,610
    Last Post: 01-05-2013 08:54 AM
    by fiodis  Go to last post
  10. OpenGL 3.1 stack overflow

    Started by fiodis, 11-29-2012 11:02 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 6,041
    Last Post: 12-05-2012 03:47 PM
    by tonyo_au  Go to last post
  11. Mouse coordinates into World coordinates

    Started by fiodis, 11-19-2012 07:28 AM
    • Replies: 5
    • Views: 3,707
    Last Post: 11-30-2012 07:24 AM
    by rogxx  Go to last post
  12. OpenGL 3.1 and freeGLUT alongside .NET

    Started by fiodis, 10-23-2012 10:18 AM
    • Replies: 1
    • Views: 1,597
    Last Post: 10-23-2012 12:08 PM
    by Alfonse Reinheart  Go to last post
  13. Why one MVP matrix rather than seperate M, V, P?

    Started by fiodis, 10-17-2012 06:11 AM
    • Replies: 2
    • Views: 4,228
    Last Post: 10-17-2012 09:27 AM
    by Aleksandar  Go to last post
  14. freeGLUT fullscreen small drawing area

    Started by fiodis, 09-24-2012 01:42 PM
    • Replies: 3
    • Views: 1,989
    Last Post: 09-26-2012 06:19 AM
    by fiodis  Go to last post
  15. OpenGL 3.1 glLinkProgram not working properly

    Started by fiodis, 09-11-2012 11:57 AM
    • Replies: 2
    • Views: 1,513
    Last Post: 09-11-2012 01:38 PM
    by fiodis  Go to last post
  16. VS can't find PDB files when using GLEW

    Started by fiodis, 09-06-2012 06:08 PM
    • Replies: 6
    • Views: 5,978
    Last Post: 09-11-2012 09:06 AM
    by Coconut  Go to last post
  17. GLEW in Visual Studio 2010 C++

    Started by fiodis, 08-28-2012 04:31 PM
    • Replies: 3
    • Views: 3,154
    Last Post: 08-29-2012 05:46 AM
    by V-man  Go to last post
  18. Shaders and vertex arrays

    Started by fiodis, 07-13-2012 05:43 PM
    • Replies: 9
    • Views: 4,682
    Last Post: 07-17-2012 03:52 PM
    by fiodis  Go to last post
  19. UV and position coords in the same VBO

    Started by fiodis, 06-26-2012 05:38 PM
    • Replies: 2
    • Views: 1,297
    Last Post: 06-26-2012 07:13 PM
    by fiodis  Go to last post
  20. glDrawElements inside if statement

    Started by fiodis, 06-13-2012 12:12 PM
    • Replies: 4
    • Views: 1,838
    Last Post: 06-13-2012 02:42 PM
    by fiodis  Go to last post
  21. OpenGL vertex arrays in C#

    Started by fiodis, 06-05-2012 01:55 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 7,804
    Last Post: 06-09-2012 02:55 PM
    by V-man  Go to last post
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