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    Re: Official feedback on OpenGL 3.2 thread

    I want use core functionality only, but i forced use extension too, because core not have needed functionality. This is sad.
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    Re: Official feedback on OpenGL 3.2 thread

    Rob explained this here. [/QUOTE]

    Waiting OGL4 for features ten years ago? So stupid... :(
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    Re: Official feedback on OpenGL 3.2 thread

    Where anisotropy in core? :(
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