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Type: Posts; User: Suslik

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  1. I have actually worked around the problem by...

    I have actually worked around the problem by moving bool valid; to the beginning of the structure struct Intersecion. Looks like some compiler bug that can be avoided this way.
  2. Square artifacts on Nvidia GPU's[screenshots, code, win32 demo]

    I have encountered a problem when GLSL shader generates incorrect image on following GPU's:
    GT 430
    GT 770
    GTX 570
    GTX 760

    But works normally on these:
    Intel HD Graphics 2500
    Intel HD 4000...
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