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Type: Posts; User: JoryRFerrell

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  1. Efficient storage of models to be rendered?

    I know about display lists, VBO's and what not, but I am trying to get down to the most efficient way of storing say, a hundred complex models, each with their own complex shaders in addition to...
  2. Replies

    How do I specify per-vertex normals?

    How do I specify per-vertex normals? Do I simply define a normal before each and every single vert, like I would for a set of faces? :dejection:
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