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Type: Posts; User: Brolingstanz

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    Re: Official feedback on OpenGL 3.2 thread

    Besides, I donít think that this is a driver feedback thread; rather it's an OpenGL 3.2 feedback thread. If youíve found a reproducible bug in a particular driver you should probably report it to...
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    Re: Official feedback on OpenGL 3.2 thread

    Plus this seems to be consistent with a "black box" user specified input and output, particularly in view of the fact that there are potentially multiple output targets at the fragment stage...
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    Re: Official feedback on OpenGL 3.2 thread

    My own flea bitten code. It was actually on a fluke that I tried creating these 3+ contexts that I found they worked - 3.0 is not reported as the top level version with a basic context as it is with...
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    Re: Official feedback on OpenGL 3.2 thread

    I can confirm that on Vista 9.7 reports a 3.0 and 3.1 beta, and that's as far as I've gone with it.



    I gave up on using IE here long, long ago ;-)
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    Re: Official feedback on OpenGL 3.2 thread

    I like the QR baseball cap idea, maybe even a quick ref t-shirt or a raincoat.

    As far as price goes I'd be willing to toss my kids in for it. Heck I'll give them to you without anything in return....
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    Re: Official feedback on OpenGL 3.2 thread

    A big sloppy kiss for the quick ref cards! :)
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