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Type: Posts; User: samwyi

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  1. very helpful analysis of the problem, Alfonse....

    very helpful analysis of the problem, Alfonse. Sorry, my description of the usage case is not quite clear. I meant "binds a vertex buffer to a VAO". So the situation is that the VAO has a VBO bound,...
  2. This is the information I'm looking for. Thank...

    This is the information I'm looking for. Thank you, mhagain.
  3. Does OpenGL/GLES has a default vertex attribute format?

    I tried to find an answer from GL spec for the following question, but didn't. So, help needed.

    Does OpenGL/GLES has a default vertex attribute format? If the app binds a vertex buffer, but not...
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