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Type: Posts; User: Eddy Luten

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    Re: OpenGL 3 Updates

    Deja vu. Rob, what about the object model?
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    Re: OpenGL 3 Updates

    You think? Don't make me laugh. I've been waiting for this moment for a long time so that I can push primary development into a certain direction. This direction as of today will primarily be...
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    Re: OpenGL 3 Updates

    Where the hell are my objects?

    This is crap, nothing like what was promised.

    For those who don't feel like digging through the spec, OpenGL 3.0 Equals:
    API support for the new texture lookup,...
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    Re: OpenGL 3 Updates

    As far as games and simulations go:

    A proper SDK will be the a heavily contributing deciding factor for OpenGL's future. Many developers (even here on this board), including myself have stepped...
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    Re: OpenGL 3 Updates

    OpenGL3.ORG will be a marketing website for the new API, don't expect anything else.
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    Re: OpenGL 3 Updates

    Link to the issue of Queue I was referring to: http://www.acmqueue.org/modules.php?name=Content&pa=list_pages_issues&issue_id=48
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    Re: OpenGL 3 Updates

    Anyone from here actually going to SIGGRAPH this year?

    Edit:
    With the newer technologies available such as NVIDIA's CUDA and AMD's CTM (Close to Metal), I don't see how the next generation (think...
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    Re: OpenGL 3 Updates

    I don't know if this is reliable at all but taken from one of the comments on my blog:

    Can anyone verify?
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    Re: OpenGL 3 Updates

    Considering the shrinking gaming market for PC/Desktop games, I doubt many ISV will put much time into Linux and Mac. Which is quite sad, actually.

    If you want to make profit you have to go with a...
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    Re: OpenGL 3 Updates

    Although ignorance would be eliminated with an update.. or a pipeline issue, or anything, really.
    At the moment I'd be happy with "ok, we've canceled OpenGL 3.0 in favor of {X}", which although...
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    Re: OpenGL 3 Updates

    Don't worry, OpenGL cannot become GPL licensed since GPL applies to source code and OpenGL doesn't have any since it's a specification, not a product.

    Anyway, even if the spec for OpenGL 3.0 was...
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    Re: OpenGL 3 Updates

    On another note: I hope this is an April fools joke. I was hoping for a bit more performance from the "new" 9x series.
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    Re: OpenGL 3 Updates

    That's funny. Great article.
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    Re: OpenGL 3 Updates

    Your cynicism irks me but there's a truth to it. I guess the coin also has two sides in this case. Yet I highly doubt anyone would implement Direct3D if they wouldn't have to, even if it were...
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    Re: OpenGL 3 Updates

    Do you honestly believe that? There are two platforms supporting Direct3D, namely: Windows and Xbox. Unless all graphics programmers switch over to a Microsoft platform this will never happen. It...
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    Re: OpenGL 3 Updates

    I definitely agree. Yet the way the API is constructed is horrible in my opinion. And I think that OpenGL would be in real trouble if MS would do a total naming convention conversion for the next D3D...
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    Re: OpenGL 3 Updates

    Thanks, HexCat. I kind of figured that since the newsletter is still "Spring 2007". Too bad though, I would love to hear something official.

    Anyway, better a well thought through API than...
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    Re: OpenGL 3 Updates

    Last time I checked in here was in December 2007, anything happen with the spec since then?
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