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Type: Posts; User: speedy

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    Re: OpenGL 3 Updates

    I'm not sure what you mean by that. [/QUOTE]

    I'm saying that ATI & Nvidia basic building blocks are stable enough for open product deployment. I managed to target the range between GeForce 3 and...
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    Re: OpenGL 3 Updates

    -1 on OpenGL drivers are a joke.

    Usage patterns of Quake Wars are currently on par with 90% of the most recent D3D 9 A titles.

    My point is that they can get the job done, as I found out from...
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    Re: OpenGL 3 Updates

    Korval, released games like "Penumbra: The Black Plague", "Quake Wars", "Doom 3", "The Chronicles of Riddick", "Perry Rhodan: The Immortals Of Terra" and knowing that ID tech 5 and (at least) one big...
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    Re: OpenGL 3 Updates

    Fingers crossed. :)
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    Re: OpenGL 3 Updates

    Note that ATI has all the recent extensions implemented on Mac OS X. ;) Hopefully they'll port them to Windows and Linux.. I thought they had unified their driver architecture in the latest rewamp...
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    Re: OpenGL 3 Updates

    I think AMD/ATI could buy some more time for the 3.0 spec. if they would release support for their advanced hardware features in 2.x as extensions.

    Then 3.0 would come on top (whenever it comes to...
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