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Type: Forum Threads; User: thokra

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    • Replies: 5
    • Views: 1,788
    Last Post: 10-15-2013 08:42 PM
    by GClements  Go to last post
  1. X11 - details of default framebuffer management?

    Started by thokra, 08-30-2013 08:13 AM
    • Replies: 2
    • Views: 1,914
    Last Post: 08-31-2013 05:52 AM
    by GClements  Go to last post
  2. GL_EXT_framebuffer_blit - down-sampling details?

    Started by thokra, 08-29-2013 03:01 AM
    • Replies: 2
    • Views: 1,576
    Last Post: 08-29-2013 04:47 AM
    by thokra  Go to last post
    • Replies: 1
    • Views: 1,186
    Last Post: 06-19-2013 11:46 AM
    by Aleksandar  Go to last post
  3. The Wiki is shot!

    Started by thokra, 05-02-2013 03:35 AM
    • Replies: 3
    • Views: 6,942
    Last Post: 06-13-2013 03:24 PM
    by Khronos_webmaster  Go to last post
    • Replies: 2
    • Views: 1,148
    Last Post: 04-24-2013 07:11 AM
    by thokra  Go to last post
    • Replies: 4
    • Views: 1,507
    Last Post: 04-23-2013 01:45 AM
    by thokra  Go to last post
  4. Tessellation Confusion - gl_PrimitiveID

    Started by thokra, 04-18-2013 09:04 AM
    • Replies: 4
    • Views: 1,435
    Last Post: 04-20-2013 02:14 AM
    by thokra  Go to last post
    • Replies: 0
    • Views: 885
    Last Post: 04-19-2013 03:03 AM
    by thokra  Go to last post
  5. Optimal Streaming Strategy

    Started by thokra, 02-04-2013 01:45 AM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 5,015
    Last Post: 02-07-2013 07:57 PM
    by Dark Photon  Go to last post
  6. OpenGL Wiki Account Creation

    Started by thokra, 09-27-2012 09:08 AM
    • Replies: 3
    • Views: 7,115
    Last Post: 11-26-2012 09:44 AM
    by Khronos_webmaster  Go to last post
    • Replies: 9
    • Views: 3,964
    Last Post: 07-27-2012 06:31 AM
    by randall  Go to last post
  7. What do you expect in a shader IDE?

    Started by thokra, 05-26-2012 11:40 AM
    • Replies: 0
    • Views: 1,127
    Last Post: 05-26-2012 11:40 AM
    by thokra  Go to last post
  8. Uniform Buffers and BindBufferRange

    Started by thokra, 08-17-2011 11:20 AM
    • Replies: 8
    • Views: 3,970
    Last Post: 12-09-2011 10:37 AM
    by Alfonse Reinheart  Go to last post
  9. Material concept with uniform buffers?

    Started by thokra, 12-06-2011 09:52 AM
    • Replies: 1
    • Views: 1,213
    Last Post: 12-07-2011 02:43 AM
    by tksuoran  Go to last post
  10. Tangents for indexed meshes?

    Started by thokra, 07-21-2011 06:07 PM
    • Replies: 4
    • Views: 2,959
    Last Post: 07-26-2011 11:38 AM
    by thokra  Go to last post
  11. Multiple Dynamic Light Sources in GL3

    Started by thokra, 06-04-2011 07:09 AM
    • Replies: 3
    • Views: 3,901
    Last Post: 06-07-2011 06:42 AM
    by thokra  Go to last post
  12. Multi-Pass Materials and Framebuffer Combination

    Started by thokra, 03-30-2011 02:02 AM
    • Replies: 8
    • Views: 3,733
    Last Post: 03-30-2011 08:02 AM
    by thokra  Go to last post
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