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Type: Posts; User: guitio2002

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  1. Isnít it the point of those persistently-mapped...

    Isnít it the point of those persistently-mapped buffers that the user is responsible for synchronisation? And in particular, responsible for avoiding CPU/GPU read/write conflicts for a given region...
  2. Thanks both! Thanks Alphonse for the detailed...

    Thanks both!

    Thanks Alphonse for the detailed answer, that does make a lot of sense :)



    I don't think I was describing an invalid operation so just to double-check on this, here's the use...
  3. General questions regarding persistently-mapped buffers

    Hi all,

    I have been using persistently-mapped buffers for a while in my applications but have never quite understood how they actually work.

    Specifically, I'd be interested in what happens when...
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