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Type: Posts; User: JoshuaWaring

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    Debug String: Detected error: The debugged...

    Debug String: Detected error: The debugged process asked for an extension function pointer (glCreateShader) from one render context, but called this function pointer in another render context...
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    I copied it by hand and not copy and paste though...

    I copied it by hand and not copy and paste though O.o
    I load it from a file with an std::fstream.
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    OpenGL Error #132

    Fragment shader failed to compile with the following errors:
    ERROR: 0:6: error(#132) Syntax error: "<" parse error
    ERROR: error(#273) 1 compilation errors. No code generated

    The weirdest...
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