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  1. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Hope you are right V-Man. But even so It is better to prevent than to react. Send requests to IVH and M$ wonīt harm us and it may be usefull.

    I agree knowing both Gl and D3D is usually an...
  2. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    I donīt agree. Every project I worked on until today had a first directive of " have a clear path for portability in the shortest time possible, to be used if the necessity arrives". Direct3D never...
  3. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    We made a few experiments. With NVIDIA cards and most sound cards we got it working in every test PC we got. We need a little bit more work on ATI cards and some equise Sound cards.

    It could...
  4. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Informations are a little bit confusing right now.

    Lets see:
    I read that :

    OpenGL would only run under a D3D wrapp.

    OpenGL could be run but disabling whole Aero in whole desktop

    ...
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