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Type: Posts; User: Eric Lengyel

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    Re: Official feedback on OpenGL 4.0 thread

    Maybe. But UBOs are not available across all hardware I need to support (SM3+), and using UBOs is not guaranteed to be the fastest path. Something with the same effect as glProgramEnvParameter*()...
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    Re: Official feedback on OpenGL 4.0 thread

    Here's one more vote for DSA in the core.

    ARB_explicit_attrib_location is nice. Now if we only had ARB_explicit_uniform_location (including samplers) as well for all shader types, we would finally...
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