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  1. Am I working with mostly outdated code? I intend...

    Am I working with mostly outdated code? I intend to create a redistributable - should I marry up and start doing these tasks in opengl 2/3? One advantage of doing the glut tutorials was the quickness...
  2. Ok, got it to work by deploying glScissor. By...

    Ok, got it to work by deploying glScissor. By limiting the size of the repaint on the small viewport this preserved the main display viewport from being improperly over-painted before using...
  3. void display (void) { glViewport(0,0,600,600);...

    void display (void) {
    glViewport(0,0,600,600);
    glClearColor (1.0,1.0,0.0,1.0); //clear the screen to yellow
    glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //clear the color...
  4. viewport fine, larger screen display blank

    Hi,

    My goal is to create a viewport within a full screen, high def, window (1920 x 1080). The program creates the larger window but remains blank although the viewport appears and behaves as...
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