Using OpenGL to implement data structures
I need some help regarding a particular project... i need to implement data structures using c++ i know all the object oriented and c++ knowlegde that requires the implementation of structures like Link list, Stacks etc.... on console using Visual Studio 2010
What i need help is i need to simulate all the actions like adding to a stack/list, deleting a node from a list/stack etc using OpenGL or any graphics that would be appropriate.
In short i need help in actually simulating data structure concepts.
Please if any one could guide me in this regard that would be helpfull.
PS: i really dont know OpenGL