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Forum: Advanced Coding

Advanced OpenGL questions and discussions

  1. OpenGL 3 announced

    Started by Khronos_webmaster, 08-09-2007 06:44 AM
    19 Pages
    1 2 3 ... 19
    • Replies: 189
    • Views: 430,537
    08-28-2007, 05:34 PM Go to last post
  2. Doom 3, lighting/shadows, and BSPs

    Started by Shag, 05-23-2002 01:55 AM
    32 Pages
    1 2 3 ... 32
    • Replies: 314
    • Views: 397,822
    06-21-2002, 12:08 AM Go to last post
  3. nVidia drivers & 3dmark2003

    Started by GT5, 05-25-2003 05:49 PM
    26 Pages
    1 2 3 ... 26
    • Replies: 253
    • Views: 268,861
    07-15-2003, 10:54 AM Go to last post
  4. better bump mapping

    Started by mogumbo, 01-11-2004 10:59 PM
    22 Pages
    1 2 3 ... 22
    • Replies: 213
    • Views: 220,323
    02-28-2004, 03:42 PM Go to last post
  5. Official Bindless Graphics feedback thread

    Started by barthold, 04-27-2009 10:48 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 73
    • Views: 178,873
    02-18-2010, 06:54 AM Go to last post
  6. Longs Peak Object Model

    Started by k_szczech, 02-23-2007 03:23 PM
    18 Pages
    1 2 3 ... 18
    • Replies: 179
    • Views: 171,582
    04-03-2007, 03:37 AM Go to last post
  7. OpenGL extension rumor

    Started by yooyo, 11-07-2006 07:28 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 114
    • Views: 167,202
    11-29-2006, 11:55 AM Go to last post
  8. Display lists in 3.1

    Started by aronsatie, 04-02-2009 01:33 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 119
    • Views: 142,473
    06-03-2012, 10:10 AM Go to last post
  9. Pixel Shaders with CG

    Started by Ninja, 07-02-2002 11:39 PM
    16 Pages
    1 2 3 ... 16
    • Replies: 156
    • Views: 137,754
    07-10-2002, 04:32 AM Go to last post
  10. Pipeline Newsletter Volume 4

    Started by Brolingstanz, 06-20-2007 02:05 PM
    15 Pages
    1 2 3 ... 15
    • Replies: 143
    • Views: 127,445
    06-29-2007, 06:57 PM Go to last post
  11. Carmack .plan: OpenGL2.0

    Started by Thaellin, 06-28-2002 08:44 AM
    16 Pages
    1 2 3 ... 16
    • Replies: 154
    • Views: 123,817
    07-08-2002, 01:25 PM Go to last post
  12. Poor Performance of NVidia Cards

    Started by mmshls, 09-11-2003 04:49 AM
    16 Pages
    1 2 3 ... 16
    • Replies: 155
    • Views: 121,378
    11-09-2003, 08:05 AM Go to last post
  13. OT - 3DMark 03

    Started by Adrian, 02-11-2003 09:14 AM
    14 Pages
    1 2 3 ... 14
    • Replies: 138
    • Views: 115,827
    02-25-2003, 02:11 PM Go to last post
  14. HL2īs High Dynamic Range Rendering

    Started by Jan, 09-13-2003 04:14 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 100,534
    09-21-2003, 02:51 AM Go to last post
  15. VBO layout of attributes

    Started by Madoc, 01-18-2008 05:26 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 95,682
    03-10-2008, 11:30 AM Go to last post
  16. GL3 and matrices

    Started by V-man, 11-14-2007 04:18 AM
    10 Pages
    1 2 3 ... 10
    • Replies: 99
    • Views: 94,362
    11-26-2007, 06:39 AM Go to last post
  17. Deferred shading

    Started by Leadwerks, 05-22-2008 02:49 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 93,670
    06-08-2008, 08:32 PM Go to last post
  18. Official NVIDIA OpenGL 3.0 beta driver thread

    Started by barthold, 08-14-2008 12:07 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 85,927
    12-31-2008, 10:23 AM Go to last post
  19. id's "Rage" engine, Tech5 is OpenGL based

    Started by dorbie, 09-21-2007 01:34 PM
    13 Pages
    1 2 3 ... 13
    • Replies: 122
    • Views: 77,006
    10-14-2007, 09:46 PM Go to last post
  20. VBOs strangely slow?

    Started by Baughn, 02-23-2010 10:34 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 68,263
    07-12-2010, 01:11 AM Go to last post
  21. Extremely weird performance issue

    Started by eldritch, 06-13-2007 04:40 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 67,693
    03-05-2008, 06:00 PM Go to last post
  22. ATi and nVidia working together to make OpenGL 3.0

    Started by Korval, 03-25-2006 11:32 AM
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 65,780
    09-06-2006, 08:03 AM Go to last post
  23. Light Indexed Deferred Rendering - new technique

    Started by sqrt[-1], 12-30-2007 09:14 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 63,909
    02-07-2008, 04:28 PM Go to last post
  24. VBO to VAO

    Started by bootstrap, 06-09-2009 04:06 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 41
    • Views: 59,651
    12-17-2010, 08:16 AM Go to last post
  25. new Relief Mapping shader (better Parallax Mapping?!?)

    Started by fpo, 09-08-2004 03:51 PM
    11 Pages
    1 2 3 ... 11
    • Replies: 105
    • Views: 58,421
    09-02-2011, 12:09 AM Go to last post

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