Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Page 1 of 708 1231151101501 ... LastLast
Threads 1 to 25 of 17696

Forum: Advanced Coding

Advanced OpenGL questions and discussions

  1. glGenTextures() lags when vsync is enabled

    Started by Oomek77, 07-16-2018 07:30 AM
    • Replies: 1
    • Views: 90
    Yesterday, 04:46 PM Go to last post
  2. How to best deal with colors and normals

    Started by williajl, 07-12-2018 04:56 AM
    • Replies: 3
    • Views: 130
    07-12-2018, 11:12 AM Go to last post
  3. Win 10 OpenGL

    Started by Sidney, 07-09-2018 08:38 PM
    • Replies: 5
    • Views: 177
    07-11-2018, 05:17 PM Go to last post
  4. Deferred shading implementation

    Started by someRand, 06-30-2018 03:46 AM
    • Replies: 0
    • Views: 154
    06-30-2018, 03:46 AM Go to last post
  5. Question Can OpenGL and WebGL share a set of bindings?

    Started by Dracam, 06-25-2018 11:46 AM
    • Replies: 1
    • Views: 143
    06-25-2018, 12:53 PM Go to last post
  6. Creating an OpenGL context for use with > 2.1 core

    Started by williajl, 06-06-2018 09:27 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 811
    06-08-2018, 07:54 AM Go to last post
  7. fract() and mipmapping. How would I solve this?

    Started by StrikerTHF, 06-04-2018 02:26 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 672
    06-05-2018, 12:43 PM Go to last post
  8. Optimizing cascaded shadow mapping

    Started by fleissna, 05-25-2018 02:05 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 745
    06-04-2018, 12:48 PM Go to last post
  9. Layered rendering FBO

    Started by someRand, 06-03-2018 06:08 AM
    • Replies: 2
    • Views: 326
    06-03-2018, 05:49 PM Go to last post
  10. MD5mesh smooth normal calculation

    Started by x111ma, 05-31-2018 06:10 AM
    • Replies: 1
    • Views: 286
    06-01-2018, 01:14 AM Go to last post
  11. Does swapping VBOs cause CPU : GPU Sync?

    Started by Geklmin, 05-27-2018 02:19 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 651
    05-29-2018, 09:37 AM Go to last post
  12. Texture updates not appearing for 1 frame?

    Started by LightStruk, 05-25-2018 04:51 PM
    • Replies: 1
    • Views: 199
    05-28-2018, 03:33 AM Go to last post
    • Replies: 5
    • Views: 472
    05-25-2018, 05:55 PM Go to last post
  13. Multi-Texture Terrain

    Started by naitomea351, 05-21-2018 05:29 PM
    • Replies: 2
    • Views: 383
    05-25-2018, 03:30 PM Go to last post
  14. Rendering voxelized scene into a 3D texture

    Started by JoshKlint, 05-20-2018 11:42 PM
    • Replies: 0
    • Views: 234
    05-20-2018, 11:42 PM Go to last post
  15. GL_DEPTH_STENCIL_ATTACHMENT vs GL_DEPTH_ATTACHMENT

    Started by Utumno, 05-17-2018 08:04 AM
    depth stencil
    • Replies: 8
    • Views: 420
    05-18-2018, 07:27 AM Go to last post
  16. Getting Worldspace Coordinates from Stored Coordinates

    Started by Geklmin, 05-12-2018 08:06 PM
    2 Pages
    1 2
    glm, glsl, hitlerbirthday, math
    • Replies: 19
    • Views: 857
    05-17-2018, 07:21 PM Go to last post
    • Replies: 3
    • Views: 243
    05-17-2018, 05:38 PM Go to last post
  17. Issues sending texture to compute shader

    Started by rhumage, 05-16-2018 04:05 AM
    • Replies: 1
    • Views: 160
    05-16-2018, 05:12 AM Go to last post
  18. Write Fragdepth to FBO

    Started by Geklmin, 05-13-2018 07:34 PM
    • Replies: 2
    • Views: 201
    05-13-2018, 08:37 PM Go to last post
  19. Dual source blending?!

    Started by Osbios, 04-25-2018 01:15 PM
    • Replies: 3
    • Views: 632
    05-09-2018, 05:28 AM Go to last post
  20. Lod caculation for this shader

    Started by cristiano790, 05-07-2018 05:58 PM
    • Replies: 1
    • Views: 254
    05-08-2018, 09:24 AM Go to last post
  21. MSAA FBO with depth -> not working

    Started by paradoxresolved, 05-06-2018 07:39 AM
    • Replies: 3
    • Views: 373
    05-08-2018, 05:53 AM Go to last post
  22. Use of Pixel Buffer Objects with multithreading

    Started by aferra99, 05-06-2018 10:14 AM
    • Replies: 1
    • Views: 236
    05-06-2018, 11:09 AM Go to last post
    • Replies: 2
    • Views: 348
    05-05-2018, 08:39 AM Go to last post

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 30 replies or 250 views
Hot thread with unread posts
More than 30 replies or 250 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •