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Forum: Advanced Coding

Advanced OpenGL questions and discussions

  1. Opened New OpenGL related site

    Started by romka, 02-07-2000 05:56 AM
    • Replies: 0
    • Views: 1,572
    02-07-2000, 05:56 AM Go to last post
  2. Selecting only fully enclosed objects

    Started by camelo, 02-07-2000 04:41 AM
    • Replies: 1
    • Views: 2,211
    02-07-2000, 07:01 AM Go to last post
  3. Nice to see they finally clean up these boards.

    Started by Daedalus, 02-06-2000 03:14 PM
    • Replies: 2
    • Views: 2,288
    02-07-2000, 02:09 PM Go to last post
  4. printing text

    Started by nfect, 02-07-2000 08:48 AM
    • Replies: 2
    • Views: 3,194
    02-08-2000, 05:57 AM Go to last post
  5. Vertex Arrays with just Texture coordinates changed

    Started by malkia, 02-07-2000 05:34 PM
    • Replies: 1
    • Views: 2,816
    02-08-2000, 07:07 AM Go to last post
    • Replies: 9
    • Views: 12,224
    02-08-2000, 11:59 AM Go to last post
  6. Environment Mapping!?

    Started by MartinM, 02-08-2000 07:34 AM
    • Replies: 3
    • Views: 5,803
    02-08-2000, 12:24 PM Go to last post
  7. Extracting cubic beziers from .OBJ files

    Started by Daedalus, 02-06-2000 03:44 PM
    • Replies: 9
    • Views: 6,780
    02-08-2000, 10:58 PM Go to last post
  8. Selection limitations and questions

    Started by ACS, 02-08-2000 01:36 PM
    • Replies: 2
    • Views: 2,542
    02-09-2000, 06:21 AM Go to last post
  9. glTexSubImage2D to beat size limit

    Started by Thorz, 02-09-2000 07:48 AM
    • Replies: 0
    • Views: 1,846
    02-09-2000, 07:48 AM Go to last post
  10. 3D Textures (and gluScaleImage)

    Started by Seamus, 02-09-2000 08:30 AM
    • Replies: 0
    • Views: 1,432
    02-09-2000, 08:30 AM Go to last post
  11. metrics for state change load

    Started by dmy, 02-08-2000 06:03 AM
    • Replies: 2
    • Views: 1,401
    02-09-2000, 12:55 PM Go to last post
  12. Generating own UV coords. How?

    Started by cc246, 02-09-2000 03:57 AM
    • Replies: 1
    • Views: 1,206
    02-09-2000, 09:23 PM Go to last post
  13. How to get the coordinate in OpenGL

    Started by Roger, 02-09-2000 07:39 AM
    • Replies: 1
    • Views: 1,698
    02-09-2000, 11:58 PM Go to last post
  14. device.h

    Started by MacFollower, 02-09-2000 11:53 AM
    • Replies: 1
    • Views: 1,549
    02-10-2000, 12:06 AM Go to last post
  15. augmented reality

    Started by kiritpatel, 02-10-2000 11:01 AM
    • Replies: 1
    • Views: 1,562
    02-10-2000, 11:44 AM Go to last post
  16. Texture quallity problems

    Started by Jasonb, 02-10-2000 01:49 AM
    • Replies: 7
    • Views: 2,443
    02-11-2000, 02:11 AM Go to last post
  17. Display lists with OO C++

    Started by David, 02-11-2000 06:01 AM
    • Replies: 1
    • Views: 1,339
    02-11-2000, 06:56 AM Go to last post
  18. Dynamic texture problem

    Started by Zeno, 02-10-2000 08:58 PM
    • Replies: 1
    • Views: 1,325
    02-11-2000, 08:59 AM Go to last post
  19. Object Selection

    Started by David, 02-11-2000 05:59 AM
    • Replies: 5
    • Views: 2,201
    02-12-2000, 05:29 AM Go to last post
  20. Texture Management

    Started by Mad Max, 02-12-2000 04:12 AM
    • Replies: 2
    • Views: 1,655
    02-12-2000, 08:54 AM Go to last post
  21. GtkGL win32 port...

    Started by CitiZen X, 02-12-2000 04:32 PM
    • Replies: 0
    • Views: 1,401
    02-12-2000, 04:32 PM Go to last post
  22. Specular hilight and texturemapping...

    Started by CitiZen X, 02-12-2000 04:26 PM
    • Replies: 2
    • Views: 1,435
    02-13-2000, 02:41 PM Go to last post
  23. Want to do trees

    Started by tcs, 02-11-2000 02:31 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 5,258
    02-13-2000, 11:21 PM Go to last post
  24. Triangle Strip Algorithm

    Started by Eric, 02-14-2000 12:55 AM
    • Replies: 1
    • Views: 2,093
    02-14-2000, 12:57 AM Go to last post

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