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  1. 05-31-2012
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Forum: OpenGL coding: advanced

For experienced OpenGL programmers - advanced topics and discussions

  1. hole filling

    Started by ale211734, 02-24-2015 09:01 AM
    • Replies: 6
    • Views: 442
    02-25-2015, 09:09 AM Go to last post
  2. Last chance for glNext predictions!

    Started by Alfonse Reinheart, 02-20-2015 10:06 AM
    • Replies: 5
    • Views: 842
    02-26-2015, 08:37 PM Go to last post
  3. Correct lines visualization.

    Started by Alexanov, 03-02-2015 02:44 AM
    • Replies: 1
    • Views: 262
    03-02-2015, 08:49 AM Go to last post
    • Replies: 3
    • Views: 310
    03-03-2015, 12:58 AM Go to last post
  4. vbo update

    Started by ale211734, 03-03-2015 08:33 AM
    • Replies: 1
    • Views: 233
    03-03-2015, 09:08 AM Go to last post
    • Replies: 3
    • Views: 300
    03-03-2015, 11:53 AM Go to last post
  5. Atomic Buffer : strange values

    Started by qnoper, 03-03-2015 06:06 PM
    • Replies: 4
    • Views: 364
    03-04-2015, 12:38 PM Go to last post
  6. Camera-space Normals from depth texture

    Started by Nick Wiggill, 03-04-2015 02:32 PM
    • Replies: 2
    • Views: 263
    03-05-2015, 09:31 AM Go to last post
    • Replies: 2
    • Views: 255
    03-07-2015, 08:25 AM Go to last post
  7. Multiple vendor GPU selection in Windows

    Started by elFarto, 03-02-2015 12:40 PM
    • Replies: 2
    • Views: 324
    03-07-2015, 02:29 PM Go to last post
  8. lua & opengl

    Started by Septimra, 03-09-2015 03:42 PM
    • Replies: 0
    • Views: 221
    03-09-2015, 03:42 PM Go to last post
    • Replies: 0
    • Views: 208
    03-10-2015, 08:04 PM Go to last post
  9. Upgrading, but losing functionality?

    Started by Septimra, 03-11-2015 11:07 AM
    • Replies: 1
    • Views: 215
    03-11-2015, 11:38 PM Go to last post
    • Replies: 2
    • Views: 230
    03-12-2015, 08:35 AM Go to last post
  10. Skinning on the GPU vs the CPU

    Started by Septimra, 03-13-2015 09:14 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 518
    03-14-2015, 07:52 PM Go to last post
    • Replies: 3
    • Views: 256
    03-15-2015, 04:48 AM Go to last post
    • Replies: 2
    • Views: 170
    03-15-2015, 06:47 AM Go to last post
  11. Vulkan information clearinghouse

    Started by Alfonse Reinheart, 03-03-2015 02:01 PM
    • Replies: 6
    • Views: 967
    03-15-2015, 12:26 PM Go to last post
    • Replies: 5
    • Views: 265
    03-16-2015, 06:29 PM Go to last post
  12. Screen space decal blending

    Started by germangb, 03-20-2015 05:21 AM
    • Replies: 0
    • Views: 120
    03-20-2015, 05:21 AM Go to last post
  13. Nvidia Memory Corruption

    Started by TheHighlander, 02-18-2015 06:24 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 853
    03-20-2015, 06:18 AM Go to last post
  14. Trying shadow mapping, yet everything is dark

    Started by A_Shuang, 03-20-2015 04:06 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 494
    03-22-2015, 06:58 AM Go to last post
  15. Question Shadow Mapping Urgent Help?

    Started by Dan182, 03-22-2015 02:39 PM
    • Replies: 1
    • Views: 126
    03-22-2015, 03:07 PM Go to last post
  16. openGL multiple textures in fragment shader

    Started by markusf, 03-20-2015 09:53 AM
    • Replies: 2
    • Views: 264
    03-23-2015, 03:57 AM Go to last post
    • Replies: 9
    • Views: 807
    03-24-2015, 11:02 AM Go to last post

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