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Threads 1 to 13 of 13

Forum: OpenGL coding: advanced

For experienced OpenGL programmers - advanced topics and discussions

    • Replies: 4
    • Views: 111
    Today, 08:30 AM Go to last post
    • Replies: 4
    • Views: 78
    Yesterday, 09:44 AM Go to last post
  1. Mouse picking with OpenGL

    Started by TheFearlessHobbit, 08-10-2017 08:52 PM
    • Replies: 7
    • Views: 242
    08-13-2017, 11:37 AM Go to last post
  2. Manual glGenerateMipMap generation in C++

    Started by RealtimeSlave, 08-09-2017 11:12 AM
    • Replies: 2
    • Views: 174
    08-13-2017, 04:41 AM Go to last post
  3. Cool VentureReality Engine v0.1 alpha preview.

    Started by paul_g_griffiths, 07-27-2017 08:00 PM
    2 Pages
    1 2
    alpha, demo, engine
    • Replies: 19
    • Views: 910
    08-12-2017, 05:51 AM Go to last post
  4. how to render the edges smoother?

    Started by Kleinstein, 08-08-2017 03:55 AM
    • Replies: 1
    • Views: 181
    08-09-2017, 11:32 PM Go to last post
    • Replies: 12
    • Views: 475
    08-09-2017, 05:24 PM Go to last post
    • Replies: 1
    • Views: 77
    08-09-2017, 05:19 PM Go to last post
  5. Question ARB_bindless_texture on AMD 7970

    Started by pettersson, 08-05-2017 12:30 AM
    • Replies: 1
    • Views: 178
    08-05-2017, 04:48 AM Go to last post
  6. Unhappy Wicked GLsync? or I am expecting TOO much?

    Started by herb.zhu, 08-02-2017 11:15 AM
    • Replies: 2
    • Views: 171
    08-02-2017, 08:52 PM Go to last post
  7. Compound shadows

    Started by d_a_heitbrink, 07-25-2017 01:01 PM
    • Replies: 0
    • Views: 141
    07-25-2017, 01:01 PM Go to last post
  8. Question Mesh simplification & decimation algorithms

    Started by Asmodeus, 07-22-2017 11:37 AM
    edge collapse, hoppe, mesh decimation, progressive mesh, quadric error metrics
    • Replies: 0
    • Views: 172
    07-22-2017, 11:37 AM Go to last post
    • Replies: 0
    • Views: 190
    07-18-2017, 08:51 AM Go to last post

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