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Forum: Advanced Coding

Advanced OpenGL questions and discussions

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    • Views: 59
    Yesterday, 07:38 PM Go to last post
    • Replies: 1
    • Views: 41
    Yesterday, 02:06 PM Go to last post
  1. Too slow.

    Started by laurent7601, 01-20-2019 02:06 PM
    • Replies: 4
    • Views: 79
    01-20-2019, 05:48 PM Go to last post
    • Replies: 4
    • Views: 91
    01-19-2019, 10:45 PM Go to last post
    • Replies: 2
    • Views: 86
    01-19-2019, 10:34 PM Go to last post
  2. Problem, alpha is always equal to one.

    Started by laurent7601, 01-19-2019 01:37 PM
    • Replies: 1
    • Views: 40
    01-19-2019, 02:33 PM Go to last post
  3. Problem when rendering transparent sprite.

    Started by laurent7601, 01-18-2019 01:04 PM
    • Replies: 5
    • Views: 101
    01-19-2019, 01:15 PM Go to last post
  4. Stencil buffer values not good.

    Started by laurent7601, 01-18-2019 03:21 PM
    • Replies: 1
    • Views: 45
    01-18-2019, 03:35 PM Go to last post
    • Replies: 1
    • Views: 42
    01-18-2019, 07:08 AM Go to last post
    • Replies: 3
    • Views: 84
    01-17-2019, 05:49 PM Go to last post
  5. Vertex buffer management with indirect drawing

    Started by noizex, 01-14-2019 01:18 PM
    • Replies: 8
    • Views: 180
    01-16-2019, 06:55 AM Go to last post
  6. Problem with glScissor test.

    Started by laurent7601, 01-14-2019 03:19 PM
    • Replies: 6
    • Views: 122
    01-15-2019, 01:27 PM Go to last post
  7. Drawing a 3D Sphere with a circle on its surface

    Started by rnvis0, 01-14-2019 07:08 AM
    • Replies: 0
    • Views: 59
    01-14-2019, 07:08 AM Go to last post
  8. Problem with offsetting gl_DrawID

    Started by noizex, 01-06-2019 04:57 AM
    • Replies: 7
    • Views: 265
    01-12-2019, 05:17 PM Go to last post
  9. Exclamation caching mechanism in OpenGL????

    Started by sckorpio, 01-10-2019 05:56 AM
    • Replies: 8
    • Views: 224
    01-11-2019, 08:55 AM Go to last post
  10. Client Side OpenGl Rendering a line issue

    Started by james_1234, 01-10-2019 02:11 PM
    • Replies: 1
    • Views: 75
    01-10-2019, 06:50 PM Go to last post
  11. Strange problem with textures

    Started by Francky033, 01-03-2019 06:44 AM
    • Replies: 2
    • Views: 117
    01-03-2019, 08:45 AM Go to last post
    • Replies: 5
    • Views: 213
    12-31-2018, 03:39 AM Go to last post
  12. Grass shader

    Started by someRand, 12-25-2018 05:34 AM
    • Replies: 3
    • Views: 321
    12-27-2018, 11:28 AM Go to last post
  13. PBO+mipmap DXT, reusing texture ID handler

    Started by zipponwindproof, 12-07-2018 06:37 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 1,160
    12-19-2018, 04:48 PM Go to last post
    • Replies: 2
    • Views: 373
    12-19-2018, 01:59 PM Go to last post
  14. glEnable(GL_DEPTH_TEST) causes flickering

    Started by rocketmagnet, 12-17-2018 04:27 PM
    • Replies: 0
    • Views: 310
    12-17-2018, 04:27 PM Go to last post
  15. Layered rendering cubemap

    Started by Oplexyse, 12-15-2018 06:36 AM
    • Replies: 5
    • Views: 406
    12-15-2018, 04:38 PM Go to last post

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