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Threads 1 to 14 of 14

Forum: OpenGL coding: advanced

For experienced OpenGL programmers - advanced topics and discussions

  1. How to access corners of a texel

    Started by deeps8us, 04-29-2016 04:07 AM
    • Replies: 6
    • Views: 914
    Yesterday, 08:49 PM Go to last post
    • Replies: 5
    • Views: 373
    05-02-2016, 02:37 AM Go to last post
  2. Point Light Shadows

    Started by devmane144, 04-29-2016 12:02 PM
    • Replies: 0
    • Views: 74
    04-29-2016, 12:02 PM Go to last post
  3. Reverse Depth Buffer and gl_FragDepth

    Started by TheHighlander, 04-25-2016 02:03 PM
    • Replies: 3
    • Views: 192
    04-26-2016, 02:56 AM Go to last post
    • Replies: 0
    • Views: 188
    04-22-2016, 06:12 AM Go to last post
  4. Mouse handler events

    Started by Raymond, 04-17-2016 08:57 AM
    • Replies: 0
    • Views: 166
    04-17-2016, 08:57 AM Go to last post
  5. Exclamation Global Illumination Question? :D

    Started by IgorAherne, 04-16-2016 12:53 PM
    • Replies: 0
    • Views: 242
    04-16-2016, 12:53 PM Go to last post
  6. Opengl Es 3.0 vertex Feedback, Pixel gathering

    Started by MoeTM, 04-11-2016 04:02 PM
    opengl es 3.0 feedback
    • Replies: 5
    • Views: 303
    04-15-2016, 06:26 AM Go to last post
  7. Problem about clipping mesh with gl_ClipDistance

    Started by OodiuoO, 04-14-2016 01:55 AM
    • Replies: 4
    • Views: 207
    04-14-2016, 09:48 PM Go to last post
  8. Opengl es 3.0 integer performance

    Started by MoeTM, 04-14-2016 10:14 AM
    gles performance integer
    • Replies: 1
    • Views: 187
    04-14-2016, 10:35 AM Go to last post
    • Replies: 1
    • Views: 164
    04-13-2016, 09:52 AM Go to last post
  9. How is depth stored?

    Started by qnoper, 04-10-2016 06:22 AM
    • Replies: 2
    • Views: 194
    04-10-2016, 07:07 AM Go to last post
  10. subdividing a polygon

    Started by CarstenT, 12-18-2015 06:46 AM
    • Replies: 3
    • Views: 648
    04-05-2016, 09:17 AM Go to last post
  11. in-shader synchronization

    Started by lebeta, 04-05-2016 01:53 AM
    • Replies: 2
    • Views: 218
    04-05-2016, 07:00 AM Go to last post

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