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Threads 1 to 13 of 13

Forum: OpenGL coding: advanced

For experienced OpenGL programmers - advanced topics and discussions

  1. shapes and opengl

    Started by giuseppe500, 12-04-2016 04:57 AM
    • Replies: 2
    • Views: 153
    12-05-2016, 12:53 AM Go to last post
  2. Smile OpenGL with descriptors?

    Started by acterhd, 12-02-2016 12:33 PM
    • Replies: 3
    • Views: 129
    12-03-2016, 05:53 AM Go to last post
  3. Question A replacement for Vertex Attributes

    Started by kingc8, 12-01-2016 12:53 AM
    vertex attributes
    • Replies: 9
    • Views: 209
    12-02-2016, 02:06 AM Go to last post
  4. Rendering to a 3D texture

    Started by Domididongo, 12-01-2016 04:37 AM
    • Replies: 3
    • Views: 106
    12-01-2016, 09:58 AM Go to last post
  5. ARB_parallel_shader_compile

    Started by Christophe, 12-01-2016 02:35 AM
    • Replies: 0
    • Views: 78
    12-01-2016, 02:35 AM Go to last post
  6. Explicit bindings ignored

    Started by Christoph.LGDV, 11-30-2016 12:44 AM
    • Replies: 1
    • Views: 107
    11-30-2016, 02:12 AM Go to last post
  7. OpenGL Compute modify GL_BACK

    Started by Christoph.LGDV, 11-28-2016 01:46 AM
    • Replies: 3
    • Views: 218
    11-30-2016, 12:42 AM Go to last post
    • Replies: 0
    • Views: 173
    11-23-2016, 05:38 PM Go to last post
  8. Indexed Draws with Model information from Cal3d

    Started by qfettes2, 11-22-2016 02:20 PM
    • Replies: 0
    • Views: 160
    11-22-2016, 02:20 PM Go to last post
  9. How many shaders ?

    Started by Luecxjee, 11-17-2016 10:02 AM
    • Replies: 1
    • Views: 482
    11-17-2016, 02:51 PM Go to last post
  10. New/modern OpenGL shading/shadowing algorithms...

    Started by Mantle, 11-11-2016 02:34 AM
    • Replies: 2
    • Views: 518
    11-15-2016, 06:49 AM Go to last post
  11. Multi Texturing 4.5

    Started by Christoph.LGDV, 11-08-2016 11:12 AM
    • Replies: 6
    • Views: 603
    11-11-2016, 02:11 AM Go to last post
    • Replies: 4
    • Views: 408
    11-09-2016, 06:05 AM Go to last post

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