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  1. 05-31-2012
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Forum: OpenGL coding: advanced

For experienced OpenGL programmers - advanced topics and discussions

  1. Can't do simple Shadow Mapping

    Started by Keiron, Today 01:21 PM
    • Replies: 1
    • Views: 29
    Today, 04:34 PM Go to last post
  2. Unhappy Stereo issues with high number of vertices

    Started by ithrak, Yesterday 04:32 AM
    • Replies: 3
    • Views: 143
    Yesterday, 04:52 PM Go to last post
    • Replies: 0
    • Views: 108
    07-30-2015, 04:24 AM Go to last post
    • Replies: 3
    • Views: 193
    07-29-2015, 10:52 AM Go to last post
    • Replies: 1
    • Views: 120
    07-27-2015, 04:03 AM Go to last post
    • Replies: 1
    • Views: 218
    07-27-2015, 03:50 AM Go to last post
  3. Textures with alpha and linear mapping

    Started by surfdabbler, 07-23-2015 07:49 PM
    • Replies: 4
    • Views: 242
    07-26-2015, 11:05 PM Go to last post
    • Replies: 7
    • Views: 922
    07-26-2015, 01:50 AM Go to last post
  4. Vulkan information clearinghouse

    Started by Alfonse Reinheart, 03-03-2015 01:01 PM
    • Replies: 8
    • Views: 1,884
    07-25-2015, 12:15 PM Go to last post
  5. Multiple glMapbuffer calls

    Started by debonair, 07-23-2015 01:54 PM
    • Replies: 2
    • Views: 164
    07-24-2015, 03:22 AM Go to last post
    • Replies: 3
    • Views: 177
    07-23-2015, 05:40 PM Go to last post
  6. Persistent buffer mappings

    Started by Dark Photon, 07-23-2015 07:30 AM
    • Replies: 4
    • Views: 209
    07-23-2015, 05:26 PM Go to last post
    • Replies: 5
    • Views: 323
    07-21-2015, 07:35 AM Go to last post
  7. Question Ray Cast / Ray Tracing

    Started by Asmodeus, 07-13-2015 05:15 AM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 995
    07-21-2015, 03:46 AM Go to last post
    • Replies: 9
    • Views: 439
    07-20-2015, 12:26 AM Go to last post
    • Replies: 2
    • Views: 220
    07-19-2015, 11:36 PM Go to last post
  8. Wasteful alpha blending with MRT

    Started by JoshKlint, 07-18-2015 08:43 AM
    • Replies: 6
    • Views: 309
    07-19-2015, 12:44 PM Go to last post
  9. The wierdest GLSL Behavior

    Started by Septimra, 07-15-2015 05:47 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 739
    07-17-2015, 06:55 PM Go to last post
  10. Server / VM opengl rendering

    Started by pelallemant, 07-15-2015 02:53 PM
    • Replies: 0
    • Views: 199
    07-15-2015, 02:53 PM Go to last post
  11. Multiple Uniform Bufffers

    Started by Septimra, 07-12-2015 05:54 PM
    • Replies: 1
    • Views: 185
    07-13-2015, 06:21 AM Go to last post
  12. Passing an array of mat4's per instance

    Started by Septimra, 07-12-2015 09:54 AM
    • Replies: 3
    • Views: 264
    07-13-2015, 06:14 AM Go to last post
  13. Single Values in Shaders

    Started by Septimra, 07-10-2015 07:56 PM
    • Replies: 6
    • Views: 305
    07-11-2015, 05:39 PM Go to last post
  14. Reading Ints, Graphics card crashes

    Started by Septimra, 07-10-2015 11:54 PM
    • Replies: 2
    • Views: 235
    07-11-2015, 02:03 PM Go to last post
  15. Question Shadow Mapping. Strange effect

    Started by Asmodeus, 07-04-2015 12:11 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 673
    07-10-2015, 11:17 PM Go to last post
    • Replies: 0
    • Views: 164
    07-10-2015, 02:54 PM Go to last post

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