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Threads 1 to 19 of 19

Forum: OpenGL coding: advanced

For experienced OpenGL programmers - advanced topics and discussions

  1. Issue with using bindless textures in UBOs

    Started by Moktoe, 01-27-2016 12:38 PM
    • Replies: 5
    • Views: 351
    02-05-2016, 01:03 PM Go to last post
  2. VBO crashing with TAOFramework.

    Started by Flow91, 02-05-2016 04:40 AM
    • Replies: 1
    • Views: 58
    02-05-2016, 06:45 AM Go to last post
  3. How to get real life dimension from model?

    Started by educota, 02-01-2016 10:17 AM
    • Replies: 1
    • Views: 94
    02-05-2016, 03:24 AM Go to last post
  4. Question Strange effect with MSAA + MRT

    Started by RealtimeSlave, 10-11-2015 12:01 PM
    • Replies: 3
    • Views: 502
    02-01-2016, 07:18 AM Go to last post
  5. glGetVertexAttribPointerv usage

    Started by ionas_, 01-31-2016 05:33 AM
    opengl
    • Replies: 6
    • Views: 166
    01-31-2016, 02:04 PM Go to last post
  6. Problem with lighting & texturing

    Started by kiattisak, 01-25-2016 03:14 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 670
    01-29-2016, 01:31 PM Go to last post
  7. Exclamation glMapBufferRange causes out of memory exception

    Started by mlop3s, 01-29-2016 05:39 AM
    • Replies: 0
    • Views: 76
    01-29-2016, 05:39 AM Go to last post
    • Replies: 1
    • Views: 255
    01-25-2016, 02:36 PM Go to last post
  8. Strange Performance Drop With Skeletal Animation

    Started by Zaladen, 01-22-2016 02:34 AM
    • Replies: 0
    • Views: 282
    01-22-2016, 02:34 AM Go to last post
  9. Question Nothing drawn to depth buffer

    Started by Zaladen, 01-14-2016 07:18 PM
    • Replies: 7
    • Views: 821
    01-18-2016, 08:17 PM Go to last post
  10. Deferred Shadows or Forward Shadows?

    Started by mrMatrix, 01-18-2016 01:01 PM
    • Replies: 0
    • Views: 136
    01-18-2016, 01:01 PM Go to last post
  11. Question How to Determination position to calculator ?

    Started by Haytham, 01-17-2016 03:04 AM
    • Replies: 0
    • Views: 182
    01-17-2016, 03:04 AM Go to last post
  12. Question How to draw cuboids by defining offsets correctly?

    Started by gfl0w92, 01-16-2016 04:37 PM
    • Replies: 0
    • Views: 116
    01-16-2016, 04:37 PM Go to last post
  13. Question CPU/CPU Level of Detail

    Started by Asmodeus, 01-10-2016 04:36 AM
    2 Pages
    1 2
    c++, level of detail, lod
    • Replies: 10
    • Views: 714
    01-16-2016, 11:49 AM Go to last post
    • Replies: 3
    • Views: 435
    01-15-2016, 01:08 AM Go to last post
  14. Question Skeletal Animation

    Started by Rockinredross867, 12-30-2015 03:50 PM
    • Replies: 6
    • Views: 558
    01-11-2016, 06:45 PM Go to last post
  15. Problems with FrameBuffer and glDrawBuffers

    Started by KazeEternal, 01-08-2016 03:54 PM
    • Replies: 7
    • Views: 535
    01-11-2016, 11:32 AM Go to last post
  16. AntTweakBar Problem

    Started by Rockinredross867, 01-10-2016 02:42 PM
    • Replies: 3
    • Views: 271
    01-11-2016, 05:04 AM Go to last post
    • Replies: 4
    • Views: 262
    01-10-2016, 03:02 PM Go to last post

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