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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Getting GL_STENCIL_BITS returns 0

    Started by DragonautX, 04-19-2017 11:24 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 1,355
    04-22-2017, 03:16 PM Go to last post
    • Replies: 7
    • Views: 632
    04-25-2017, 02:42 PM Go to last post
  2. Does opengl 1.4 support retained mode?

    Started by 6krktr, 04-06-2017 11:52 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 629
    04-15-2017, 11:53 AM Go to last post
    • Replies: 8
    • Views: 624
    03-31-2017, 06:40 PM Go to last post
  3. Can't find functions like "glBindFramebuffer"

    Started by BlendBand, 04-02-2017 02:00 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 608
    04-06-2017, 07:31 AM Go to last post
  4. glewInit() gives an Segmentation fault

    Started by huiprobable, 04-20-2017 01:33 PM
    • Replies: 8
    • Views: 544
    04-26-2017, 07:45 PM Go to last post
  5. Own Shaders for Textures ??

    Started by TinTin82, 04-20-2017 06:06 AM
    • Replies: 4
    • Views: 515
    04-22-2017, 08:25 AM Go to last post
  6. Beginner interested in 2D fragment shaders

    Started by prince_polka, 03-11-2017 05:25 PM
    • Replies: 3
    • Views: 466
    04-02-2017, 04:23 AM Go to last post
  7. How to Blend Points to Make a 2D Heat Map

    Started by sausage, 04-11-2017 03:12 AM
    • Replies: 6
    • Views: 421
    04-14-2017, 07:00 PM Go to last post
  8. Data in VBO is getting corrupted

    Started by Atemboi, 04-02-2017 05:32 AM
    • Replies: 3
    • Views: 385
    04-05-2017, 12:34 PM Go to last post
  9. Question A single center position for all vertices

    Started by johnsonpapa, 04-05-2017 09:15 AM
    • Replies: 6
    • Views: 366
    04-12-2017, 05:37 AM Go to last post
  10. About Stencil Buffer and 0s and 1s analogy

    Started by DragonautX, 04-11-2017 11:59 PM
    • Replies: 4
    • Views: 360
    04-13-2017, 09:22 AM Go to last post
  11. Question scaling and texture

    Started by James3D, 04-08-2017 10:48 AM
    • Replies: 5
    • Views: 316
    04-09-2017, 05:08 AM Go to last post
  12. Question Is it okay to use GL3.3 instead of GL4?

    Started by oddman621, 03-31-2017 12:12 AM
    • Replies: 3
    • Views: 296
    04-04-2017, 11:27 PM Go to last post
  13. Shadow Mapping - shadow too small

    Started by bwdun123, 04-11-2017 01:40 AM
    • Replies: 6
    • Views: 294
    04-11-2017, 02:50 PM Go to last post
    • Replies: 8
    • Views: 288
    04-08-2017, 07:20 AM Go to last post
    • Replies: 2
    • Views: 277
    04-24-2017, 04:51 PM Go to last post
    • Replies: 2
    • Views: 274
    04-02-2017, 12:14 PM Go to last post
    • Replies: 7
    • Views: 272
    04-07-2017, 09:52 AM Go to last post
    • Replies: 2
    • Views: 264
    04-15-2017, 07:50 AM Go to last post
  14. How to render objects more efficiently?

    Started by TheFearlessHobbit, 04-18-2017 07:02 PM
    c++, opengl
    • Replies: 3
    • Views: 251
    04-19-2017, 08:58 AM Go to last post
    • Replies: 1
    • Views: 244
    04-15-2017, 07:18 AM Go to last post
    • Replies: 3
    • Views: 238
    03-31-2017, 06:23 PM Go to last post
  15. Question gl_PointCoord examples would be great

    Started by OceanJeff40, 04-17-2017 09:34 AM
    fragment shader, gl_pointcoord
    • Replies: 6
    • Views: 235
    04-19-2017, 07:53 PM Go to last post
  16. drawing two objects with two vbo,vao

    Started by eniddelemaj, 04-02-2017 06:34 AM
    • Replies: 1
    • Views: 222
    04-02-2017, 11:24 AM Go to last post

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