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Forum: OpenGL coding: beginners

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  1. GLUT_DISABLE_ATEXIT_HACK and Dante's Inferno

    Started by technologist, 06-21-2017 02:36 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 902
    07-01-2017, 03:57 AM Go to last post
  2. Render vegetation as quads - What render method

    Started by Aliii, 05-08-2017 12:19 AM
    • Replies: 6
    • Views: 661
    06-22-2017, 11:01 AM Go to last post
  3. What is the minimum Texture size for OpenGL?

    Started by thimal, 06-22-2017 07:33 PM
    • Replies: 7
    • Views: 473
    06-30-2017, 01:43 AM Go to last post
    • Replies: 7
    • Views: 413
    06-29-2017, 08:04 AM Go to last post
  4. Libgdx 3D Doom style help!

    Started by tommohawkaction, 06-25-2017 05:36 AM
    • Replies: 5
    • Views: 394
    06-26-2017, 10:44 PM Go to last post
  5. How to load textures into the fragment shader?

    Started by danielr, 07-03-2017 11:57 PM
    • Replies: 7
    • Views: 380
    07-05-2017, 10:58 PM Go to last post
  6. Android terrible frames, but only running 2 draw calls

    Started by tommohawkaction, 07-12-2017 05:45 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 348
    07-13-2017, 02:42 AM Go to last post
  7. quick q on path

    Started by technologist, 06-22-2017 08:11 PM
    • Replies: 6
    • Views: 335
    06-25-2017, 12:17 PM Go to last post
  8. IDE question -

    Started by technologist, 06-24-2017 05:37 PM
    • Replies: 6
    • Views: 317
    06-26-2017, 01:26 AM Go to last post
  9. How to draw points efficiently

    Started by orsonl, 06-21-2017 02:56 PM
    • Replies: 2
    • Views: 300
    06-21-2017, 08:40 PM Go to last post
  10. Question On 'code' Tag

    Started by Carmine, 06-19-2017 10:53 PM
    • Replies: 3
    • Views: 293
    06-21-2017, 03:56 PM Go to last post
  11. Drawing a point at the right 3d position

    Started by Bronislaw666, 07-09-2017 03:10 AM
    • Replies: 7
    • Views: 292
    07-10-2017, 10:57 AM Go to last post
    • Replies: 9
    • Views: 264
    07-19-2017, 10:39 AM Go to last post
  12. Z-buffer issue with two walls

    Started by Bronislaw666, 06-20-2017 06:29 AM
    • Replies: 2
    • Views: 250
    06-22-2017, 09:24 AM Go to last post
  13. Why is glGetActiveUniform() misbehaving?

    Started by nikoniko, 06-29-2017 09:36 PM
    • Replies: 3
    • Views: 242
    06-30-2017, 02:31 PM Go to last post
  14. internal .h linkage

    Started by technologist, 06-29-2017 01:24 PM
    • Replies: 3
    • Views: 239
    06-30-2017, 06:29 PM Go to last post
    • Replies: 2
    • Views: 218
    06-30-2017, 02:43 PM Go to last post
    • Replies: 8
    • Views: 200
    Yesterday, 11:26 PM Go to last post
    • Replies: 6
    • Views: 193
    07-19-2017, 01:36 AM Go to last post
    • Replies: 1
    • Views: 186
    07-08-2017, 01:41 PM Go to last post
  15. Transform Feedback in Fragment Shader

    Started by johnhall, 07-14-2017 08:44 AM
    • Replies: 2
    • Views: 170
    07-18-2017, 10:07 AM Go to last post
  16. Open Gl ES Error

    Started by tommohawkaction, 07-06-2017 03:03 PM
    • Replies: 2
    • Views: 164
    07-07-2017, 02:20 AM Go to last post
  17. Share a GlTexture between two threads

    Started by Zetfire, 07-11-2017 02:44 AM
    • Replies: 2
    • Views: 163
    07-11-2017, 06:18 AM Go to last post
    • Replies: 0
    • Views: 161
    06-30-2017, 09:17 AM Go to last post
  18. sharpgl anti aliasing

    Started by tn88test, 07-03-2017 10:04 PM
    • Replies: 1
    • Views: 159
    07-03-2017, 10:36 PM Go to last post

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