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  1. 05-31-2012
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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Huge render time for simple draw calls

    Started by _Silver_, 08-05-2015 09:37 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 988
    09-02-2015, 08:52 AM Go to last post
  2. Question How many uniforms?

    Started by Harvey_Birdman, 08-12-2015 01:14 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 718
    08-13-2015, 06:02 PM Go to last post
  3. Exclamation semantics of Texture Mapping Units

    Started by Clive, 08-11-2015 11:28 AM
    2 Pages
    1 2
    texture mapping units
    • Replies: 12
    • Views: 538
    08-11-2015, 04:58 PM Go to last post
  4. Share GLX pixmap with another process

    Started by coudboule, 08-17-2015 09:47 AM
    • Replies: 8
    • Views: 507
    08-25-2015, 10:03 AM Go to last post
    • Replies: 5
    • Views: 437
    08-18-2015, 10:40 AM Go to last post
  5. Flipped Z Axis in Simple World

    Started by deltayoung, 08-05-2015 05:49 PM
    • Replies: 8
    • Views: 410
    08-07-2015, 02:08 AM Go to last post
    • Replies: 5
    • Views: 404
    08-07-2015, 12:32 AM Go to last post
  6. Multi Screen Application with GLFW

    Started by StephanP, 08-27-2015 01:00 AM
    • Replies: 9
    • Views: 366
    08-27-2015, 11:35 PM Go to last post
  7. glActiveTexture before drawing?

    Started by geranimo, 08-08-2015 09:35 AM
    • Replies: 7
    • Views: 361
    08-10-2015, 11:13 AM Go to last post
  8. large fixed point values in glsl

    Started by blubee, 08-12-2015 10:46 PM
    • Replies: 3
    • Views: 360
    08-14-2015, 01:52 PM Go to last post
  9. help with view and projection setup.

    Started by blubee, 08-05-2015 01:41 PM
    • Replies: 8
    • Views: 348
    08-06-2015, 01:00 PM Go to last post
  10. Question Problems displaying triangle

    Started by Syzygy187, 08-06-2015 02:06 AM
    • Replies: 6
    • Views: 346
    08-07-2015, 06:51 PM Go to last post
  11. glewInit fails on fullscreen

    Started by BartGs, 08-14-2015 09:13 AM
    • Replies: 1
    • Views: 310
    08-20-2015, 05:21 AM Go to last post
    • Replies: 7
    • Views: 306
    08-10-2015, 01:38 PM Go to last post
  12. Texture Mapping

    Started by Arkathorn, 08-16-2015 05:39 AM
    • Replies: 2
    • Views: 304
    08-17-2015, 08:45 AM Go to last post
  13. Light Volume Stenciling not clearing

    Started by Hackerjoe, 08-17-2015 10:47 PM
    • Replies: 2
    • Views: 302
    08-19-2015, 12:15 PM Go to last post
  14. how to turn off drawing to the window?

    Started by a-sylum, 08-18-2015 09:25 AM
    • Replies: 4
    • Views: 298
    08-18-2015, 12:58 PM Go to last post
  15. Texture tearing issue

    Started by Shajenko, 08-23-2015 11:08 AM
    • Replies: 5
    • Views: 297
    08-25-2015, 09:01 AM Go to last post
  16. Texture projection mapping (android glsl2)

    Started by AnNE DoM.ini, 08-15-2015 07:01 PM
    • Replies: 2
    • Views: 296
    08-16-2015, 08:37 AM Go to last post
  17. Points with color

    Started by woolfik, 08-27-2015 05:44 AM
    • Replies: 7
    • Views: 291
    Yesterday, 04:22 AM Go to last post
  18. Normal alignment value

    Started by benkyma, 08-12-2015 09:03 AM
    vertex shader
    • Replies: 1
    • Views: 279
    08-13-2015, 05:24 PM Go to last post
  19. Create rectangle using openGL ES 1.1

    Started by Naseeb Panghal, 08-11-2015 08:18 AM
    • Replies: 2
    • Views: 264
    08-11-2015, 10:35 PM Go to last post
  20. Question Rotating Objects - Light Rotating not expected

    Started by SparkyNZ, 08-12-2015 02:10 AM
    • Replies: 4
    • Views: 261
    08-12-2015, 06:52 PM Go to last post
    • Replies: 4
    • Views: 257
    08-20-2015, 05:59 AM Go to last post
  21. Messed up Settings?

    Started by Arkathorn, 08-14-2015 12:26 PM
    • Replies: 1
    • Views: 253
    08-14-2015, 02:03 PM Go to last post

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