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Forum: OpenGL coding: beginners

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  1. Understanding VAO's/VBO's and drawing two objects.

    Started by michaelglaz, 11-30-2014 02:24 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 2,313
    03-01-2015, 03:42 PM Go to last post
  2. Question CSM / PSSM - Depth comparison

    Started by Silverlan, 01-11-2015 06:07 AM
    2 Pages
    1 2
    csm, depth, glsl, pssm, shadow mapping
    • Replies: 14
    • Views: 825
    02-04-2015, 11:22 PM Go to last post
  3. Modern (4.0 and up) glEnable/glDisable states

    Started by EmJayJay, 02-03-2015 03:52 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 705
    02-08-2015, 06:57 AM Go to last post
  4. Simple Shader not working

    Started by Roberto, 02-08-2015 03:47 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 653
    02-20-2015, 01:58 AM Go to last post
  5. sampler object bound to unit 0, affects other units

    Started by Betrayal, 01-31-2015 03:13 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 566
    02-03-2015, 12:21 PM Go to last post
  6. Is a asset-loader-thread possible?

    Started by tkausl, 02-18-2015 06:17 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 527
    02-20-2015, 01:41 AM Go to last post
  7. How do I use smoothing groups from .obj files?

    Started by starwarsmace, 02-17-2015 10:09 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 496
    02-26-2015, 04:55 PM Go to last post
  8. 144 fps Uncompressed Video Playback

    Started by scooperly, 02-15-2015 09:57 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 482
    02-17-2015, 08:49 AM Go to last post
    • Replies: 8
    • Views: 479
    02-17-2015, 08:16 AM Go to last post
  9. Solid circle with OpenGL

    Started by GraphicsWhale, 02-06-2015 01:58 PM
    • Replies: 5
    • Views: 477
    02-23-2015, 09:04 PM Go to last post
    • Replies: 6
    • Views: 464
    02-03-2015, 03:58 AM Go to last post
    • Replies: 8
    • Views: 445
    02-17-2015, 08:23 AM Go to last post
  10. Linking error blowing my mind.

    Started by MissionKMG, 02-07-2015 10:18 AM
    • Replies: 7
    • Views: 411
    02-07-2015, 12:54 PM Go to last post
  11. Revisiting Lighting in GLSL ...

    Started by tmason, 02-11-2015 06:22 AM
    c++. glsl, opengl
    • Replies: 6
    • Views: 396
    02-12-2015, 05:23 AM Go to last post
    • Replies: 6
    • Views: 377
    02-26-2015, 11:24 AM Go to last post
    • Replies: 6
    • Views: 374
    02-21-2015, 03:27 PM Go to last post
    • Replies: 4
    • Views: 345
    02-12-2015, 01:38 AM Go to last post
  12. GLSL; return statement ...

    Started by tmason, 02-20-2015 12:26 PM
    c++, glsl, opengl
    • Replies: 7
    • Views: 345
    02-26-2015, 09:58 AM Go to last post
  13. Bind different-sized render targets

    Started by nostalgic, 02-10-2015 03:48 AM
    • Replies: 4
    • Views: 339
    02-11-2015, 11:00 AM Go to last post
  14. Link Error - Not Accessible In Profile

    Started by Firehazard, 01-19-2015 08:09 PM
    • Replies: 2
    • Views: 335
    02-24-2015, 03:11 AM Go to last post
  15. 3D reconstruction on Android

    Started by Matt_lol, 01-19-2015 09:38 PM
    • Replies: 3
    • Views: 326
    02-26-2015, 11:10 PM Go to last post
  16. Proper way to draw lines efficiently

    Started by impala454, 02-12-2015 03:33 PM
    • Replies: 3
    • Views: 312
    02-12-2015, 08:52 PM Go to last post
  17. depth buffer and lighting

    Started by ale211734, 02-03-2015 08:17 AM
    • Replies: 4
    • Views: 309
    02-04-2015, 02:53 AM Go to last post
  18. glVertexAttrib4fv not working?

    Started by andrewtomazos, 02-22-2015 02:51 PM
    • Replies: 7
    • Views: 302
    02-23-2015, 01:20 AM Go to last post

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