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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Omnidirectional Shadow Cube Texture Sample Breaking

    Started by devmane144, 05-07-2016 05:37 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 912
    05-19-2016, 11:17 PM Go to last post
  2. Edge detection

    Started by enne87, 05-08-2016 03:35 AM
    • Replies: 8
    • Views: 695
    05-16-2016, 06:19 AM Go to last post
  3. Starting out.

    Started by meshwal, 04-20-2016 12:53 AM
    • Replies: 8
    • Views: 491
    04-27-2016, 08:13 PM Go to last post
  4. Lightbulb ludo board game openGL

    Started by chetan, 05-09-2016 01:13 AM
    • Replies: 1
    • Views: 455
    05-11-2016, 06:04 AM Go to last post
  5. I am New to Opengl. Need some help!

    Started by sumanmali, 05-01-2016 04:07 PM
    • Replies: 2
    • Views: 449
    05-03-2016, 06:58 PM Go to last post
  6. z-buffer algorithm

    Started by Trisha1993, 04-28-2016 09:29 AM
    • Replies: 3
    • Views: 411
    04-29-2016, 04:42 PM Go to last post
  7. Lightbulb Door animation

    Started by Hughprivacy, 04-27-2016 11:27 AM
    • Replies: 5
    • Views: 384
    04-30-2016, 07:54 PM Go to last post
  8. Suggestion on cyclic data passage.

    Started by CaptainSnugglebottom, 05-14-2016 12:32 PM
    • Replies: 4
    • Views: 368
    05-15-2016, 09:24 PM Go to last post
  9. Drag object based on mouse selection

    Started by gwartney, 05-01-2016 09:51 PM
    • Replies: 3
    • Views: 359
    05-15-2016, 09:15 PM Go to last post
  10. How do i put lighting on my 3d building?

    Started by ajinamoto21, 04-27-2016 10:02 PM
    • Replies: 2
    • Views: 358
    05-03-2016, 07:17 PM Go to last post
  11. Opengl Out_of_memory

    Started by macsam, 04-19-2016 01:59 AM
    • Replies: 3
    • Views: 352
    04-30-2016, 11:32 AM Go to last post
  12. Post Deferred Point Light Frustration

    Started by SharkByte, 05-01-2016 09:59 PM
    • Replies: 3
    • Views: 346
    05-04-2016, 07:56 AM Go to last post
  13. creating mesh with low polygon count

    Started by debonair, 05-11-2016 09:14 PM
    • Replies: 4
    • Views: 333
    05-13-2016, 07:38 PM Go to last post
  14. Orthographic Projection Clarification

    Started by jchen114, 05-16-2016 05:51 PM
    • Replies: 7
    • Views: 320
    05-20-2016, 08:32 PM Go to last post
  15. Question Best way to handle multiple lights

    Started by nickyc95, 05-05-2016 04:47 AM
    • Replies: 4
    • Views: 318
    05-05-2016, 01:11 PM Go to last post
  16. c++ opengl nvoglv32.dll error

    Started by zee2200, 05-15-2016 04:29 PM
    • Replies: 4
    • Views: 295
    05-16-2016, 06:00 AM Go to last post
  17. Unhappy ArcBall Camera

    Started by TheTrueHelix, 05-17-2016 10:05 PM
    • Replies: 6
    • Views: 281
    05-22-2016, 11:09 AM Go to last post
  18. VAO deleting causes strange memory problems

    Started by ibequa, 04-30-2016 09:07 PM
    • Replies: 1
    • Views: 269
    05-01-2016, 05:42 AM Go to last post
    • Replies: 1
    • Views: 263
    04-29-2016, 04:30 PM Go to last post
    • Replies: 2
    • Views: 241
    05-13-2016, 05:41 AM Go to last post
  19. Dividing gl_Position by gl_Position.w

    Started by Hermannicus, 05-02-2016 08:13 PM
    • Replies: 2
    • Views: 240
    05-03-2016, 10:05 AM Go to last post
    • Replies: 1
    • Views: 238
    05-14-2016, 07:57 AM Go to last post
  20. OpenGL, DevIL, C++, How to animate tilesheet?

    Started by PocketTNT, 05-22-2016 01:22 PM
    animation, c++, opengl, spritesheet
    • Replies: 5
    • Views: 236
    05-23-2016, 06:09 AM Go to last post
    • Replies: 7
    • Views: 235
    05-22-2016, 10:35 PM Go to last post
  21. Custom mipmap generation shader

    Started by Alakanu, 05-16-2016 12:12 PM
    • Replies: 6
    • Views: 233
    05-19-2016, 10:05 AM Go to last post

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