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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Understanding VAO's/VBO's and drawing two objects.

    Started by michaelglaz, 11-30-2014 02:24 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 3,245
    03-29-2015, 08:32 PM Go to last post
    • Replies: 3
    • Views: 1,074
    Today, 10:50 AM Go to last post
  2. Question Issues with smooth edges spotlights in OpenGL

    Started by _1337_, 04-05-2015 09:16 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 1,053
    04-09-2015, 07:42 AM Go to last post
  3. Question 3D Texture producing stripes

    Started by Fatman_Stoned, 03-26-2015 09:04 AM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 881
    04-09-2015, 12:58 AM Go to last post
    • Replies: 5
    • Views: 762
    03-22-2015, 01:13 AM Go to last post
  4. Question What commands shall we use for a vecter array multiplies a matrix?

    Started by reader1, 04-02-2015 04:46 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 643
    04-06-2015, 06:41 PM Go to last post
  5. Rendering on Different Areas of a Context

    Started by sinaxp19, 04-04-2015 10:31 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 642
    04-12-2015, 11:41 PM Go to last post
  6. Question Opengl Deffered Rendering Questions

    Started by RobertBerg, 03-29-2015 10:05 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 516
    04-01-2015, 04:38 AM Go to last post
  7. Cool machine gun shooting bullets

    Started by pbivens, 03-15-2015 08:28 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 501
    Today, 04:34 PM Go to last post
    • Replies: 9
    • Views: 482
    04-04-2015, 07:31 PM Go to last post
  8. Unhappy how to use multiple vbos

    Started by snowyCoder, 03-22-2015 03:00 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 472
    03-22-2015, 11:00 AM Go to last post
  9. No color shown in this simple code?

    Started by reader1, 04-09-2015 04:37 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 465
    04-10-2015, 02:39 AM Go to last post
  10. NVidia FXAA and multisampling

    Started by Devdept2, 03-20-2015 08:54 AM
    • Replies: 6
    • Views: 440
    03-23-2015, 06:52 AM Go to last post
  11. Transformation in Fixed coordinate system

    Started by debonair, 04-14-2015 06:56 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 438
    04-17-2015, 03:03 PM Go to last post
  12. Value of alpha sampled from texture loaded in form of GL_RED

    Started by vincent911001, 03-23-2015 07:52 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 432
    03-25-2015, 12:05 AM Go to last post
  13. 'SOIL_load_image()' returns null.

    Started by bNoCoad, 03-21-2015 04:58 PM
    • Replies: 5
    • Views: 428
    03-28-2015, 04:41 PM Go to last post
  14. Camera not rotation

    Started by tritZium, 03-10-2015 09:07 AM
    • Replies: 3
    • Views: 405
    03-24-2015, 09:59 AM Go to last post
  15. Performance Issue: Drawing many primitives (>1M)

    Started by alicana, 04-17-2015 02:10 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 383
    Today, 02:10 AM Go to last post
    • Replies: 10
    • Views: 355
    04-09-2015, 10:04 PM Go to last post
    • Replies: 8
    • Views: 354
    04-05-2015, 05:48 AM Go to last post
  16. Weighing Machine in OpenGL

    Started by pwntoken, 03-24-2015 10:24 AM
    • Replies: 3
    • Views: 319
    04-03-2015, 09:32 AM Go to last post
    • Replies: 5
    • Views: 312
    03-21-2015, 02:51 PM Go to last post
  17. glDrawElements and glDrawArrays in same VAO?

    Started by normvcr, 03-29-2015 01:54 AM
    • Replies: 6
    • Views: 312
    04-04-2015, 09:35 AM Go to last post
  18. Potential of OpenGL

    Started by Caliburn, 03-22-2015 07:34 AM
    • Replies: 4
    • Views: 298
    03-23-2015, 06:03 AM Go to last post
  19. Question Setting up OpenGL in VC++

    Started by oliver_kenny, 03-19-2015 11:26 AM
    • Replies: 3
    • Views: 289
    03-23-2015, 09:42 PM Go to last post

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