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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

    • Replies: 9
    • Views: 756
    04-05-2016, 05:54 PM Go to last post
    • Replies: 7
    • Views: 563
    04-02-2016, 02:06 AM Go to last post
  1. Hardware differences between OpenGL ES 2.0 and OpenGL 4.2

    Started by m.mn3m, 04-10-2016 10:29 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 552
    04-14-2016, 03:21 AM Go to last post
  2. Need some help with my final assignment

    Started by LordEmp, 04-06-2016 01:03 PM
    • Replies: 6
    • Views: 395
    04-08-2016, 05:35 PM Go to last post
    • Replies: 2
    • Views: 334
    04-03-2016, 06:00 PM Go to last post
  3. Starting out.

    Started by meshwal, 04-20-2016 12:53 AM
    • Replies: 8
    • Views: 316
    04-27-2016, 08:13 PM Go to last post
  4. Put an image as backgroun in a quad

    Started by ejgutierrez, 03-29-2016 03:52 AM
    • Replies: 3
    • Views: 315
    04-06-2016, 04:03 AM Go to last post
  5. Question more than 8 bits display

    Started by gabrield, 04-08-2016 06:00 AM
    • Replies: 5
    • Views: 311
    04-14-2016, 11:57 AM Go to last post
    • Replies: 7
    • Views: 300
    04-09-2016, 12:53 AM Go to last post
  6. Zooming

    Started by philm0, 04-07-2016 07:32 PM
    • Replies: 5
    • Views: 277
    04-08-2016, 02:30 PM Go to last post
  7. Struggling with ArcBall

    Started by wotnot, 03-31-2016 04:07 AM
    • Replies: 4
    • Views: 260
    04-04-2016, 02:18 AM Go to last post
  8. Make two objects collides and explodes

    Started by Axel Lai, 04-01-2016 03:31 AM
    • Replies: 3
    • Views: 257
    04-05-2016, 04:28 PM Go to last post
    • Replies: 4
    • Views: 242
    04-13-2016, 05:52 AM Go to last post
  9. Unhappy Problem with Uniforms and matrices

    Started by lemi13, 04-07-2016 06:01 AM
    • Replies: 3
    • Views: 239
    04-08-2016, 10:50 AM Go to last post
  10. Text rendering

    Started by choco brownie, 04-20-2016 04:58 AM
    • Replies: 4
    • Views: 238
    04-22-2016, 02:36 PM Go to last post
  11. Unhappy Strange glDrawArrays minimum vertex count?

    Started by SChaseGarrett, 04-07-2016 11:44 PM
    • Replies: 4
    • Views: 232
    04-08-2016, 08:37 PM Go to last post
  12. rotating dice

    Started by Raymond, 04-15-2016 08:45 PM
    • Replies: 5
    • Views: 224
    04-16-2016, 02:28 PM Go to last post
  13. Squeeze rectangle texture to a triangle

    Started by l00p1n6, 04-18-2016 09:57 AM
    • Replies: 4
    • Views: 221
    04-19-2016, 10:42 AM Go to last post
    • Replies: 5
    • Views: 220
    04-15-2016, 12:13 PM Go to last post
  14. glFrustum / Perspective Correction

    Started by pradox, 04-04-2016 06:40 AM
    • Replies: 4
    • Views: 214
    04-04-2016, 11:56 AM Go to last post
  15. glMultiDrawArrays from a buffer?

    Started by javaprophet, 04-07-2016 03:09 PM
    • Replies: 4
    • Views: 213
    04-08-2016, 02:13 PM Go to last post
  16. Boolean Branches in shader

    Started by techwinder, 04-03-2016 05:00 AM
    • Replies: 3
    • Views: 206
    04-03-2016, 12:54 PM Go to last post
  17. Lightbulb When you use uniform buffer objects...

    Started by mamannon, 04-18-2016 02:29 AM
    amd, array, nvidia, ubo, uniform block
    • Replies: 5
    • Views: 197
    04-18-2016, 11:45 AM Go to last post
  18. Question Still flickering

    Started by art-ganseforth, 04-02-2016 05:18 AM
    • Replies: 2
    • Views: 190
    04-03-2016, 11:25 PM Go to last post
  19. Question Vertex buffer objects and animations

    Started by Chedra, 04-20-2016 05:28 AM
    • Replies: 2
    • Views: 190
    04-25-2016, 07:01 AM Go to last post

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