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  1. 05-31-2012
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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

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    • Views: 14
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  1. Best way to test multisampled textures

    Started by debonair, Yesterday 11:26 AM
    • Replies: 3
    • Views: 58
    Today, 12:27 PM Go to last post
    • Replies: 1
    • Views: 192
    07-09-2015, 06:59 PM Go to last post
  2. Calculating glPointCoords Texture Coords

    Started by yusufO, 07-25-2015 08:08 AM
    • Replies: 5
    • Views: 197
    07-25-2015, 06:55 PM Go to last post
    • Replies: 2
    • Views: 140
    07-14-2015, 05:52 PM Go to last post
  3. Can't render a triangle

    Started by Abhay Jain, Yesterday 10:17 AM
    • Replies: 2
    • Views: 58
    Yesterday, 05:24 PM Go to last post
  4. Question clearing windows

    Started by pbivens, 05-23-2015 06:03 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 2,248
    07-04-2015, 04:36 PM Go to last post
    • Replies: 5
    • Views: 184
    07-30-2015, 10:55 PM Go to last post
    • Replies: 1
    • Views: 21
    Today, 12:35 PM Go to last post
    • Replies: 1
    • Views: 110
    07-25-2015, 06:28 AM Go to last post
  5. Double rendering for Oculus Rift help

    Started by Hudsonft, 07-15-2015 01:24 PM
    • Replies: 3
    • Views: 238
    07-16-2015, 11:54 AM Go to last post
  6. Drawing edges of triangles

    Started by honestguvnor, 07-13-2015 07:33 AM
    • Replies: 1
    • Views: 136
    07-13-2015, 01:42 PM Go to last post
  7. early depth testing

    Started by debonair, 07-25-2015 01:15 AM
    • Replies: 3
    • Views: 168
    07-25-2015, 12:53 PM Go to last post
  8. Extracting view from a location as a texture

    Started by Arkathorn, 07-11-2015 09:43 PM
    • Replies: 1
    • Views: 157
    07-12-2015, 05:34 AM Go to last post
  9. g++ compiler doesn't see functinos inside glx.h

    Started by advorak, 07-29-2015 01:38 PM
    • Replies: 1
    • Views: 88
    07-30-2015, 02:50 AM Go to last post
  10. Getting Texture Seams To Display Correctly

    Started by kabbotta, 07-21-2015 08:02 PM
    • Replies: 6
    • Views: 272
    07-25-2015, 03:37 AM Go to last post
  11. Getting World Space Eye Vector

    Started by mynameisjohn, Today 10:26 AM
    • Replies: 2
    • Views: 33
    Today, 01:53 PM Go to last post
  12. glClear and framebuffers

    Started by guni12, 07-22-2015 04:01 PM
    • Replies: 2
    • Views: 116
    07-22-2015, 04:53 PM Go to last post
  13. Unhappy glDrawElementBaseVertex problem with second mesh

    Started by Stradigos, 07-12-2015 03:45 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 330
    07-13-2015, 05:44 PM Go to last post
  14. GLSL VBO colour not coming through

    Started by WickedP, 07-30-2015 07:34 PM
    • Replies: 3
    • Views: 118
    07-31-2015, 06:01 AM Go to last post
    • Replies: 3
    • Views: 30
    Today, 01:47 PM Go to last post
  15. Help with glActiveTexture / Multitexturing

    Started by mynameisjohn, 07-26-2015 04:07 PM
    • Replies: 2
    • Views: 154
    07-26-2015, 05:31 PM Go to last post
  16. Help with OpenGL lighting issues on windows 7

    Started by ejosiah, 07-28-2015 11:45 AM
    • Replies: 1
    • Views: 102
    07-28-2015, 01:39 PM Go to last post
  17. how creat window opengl in delphi7

    Started by karika, 07-04-2015 05:22 AM
    • Replies: 2
    • Views: 215
    07-04-2015, 08:27 PM Go to last post

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