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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

    • Replies: 2
    • Views: 275
    06-28-2016, 01:30 PM Go to last post
  1. Abount function loader needs

    Started by vichor, 07-17-2016 11:48 PM
    • Replies: 5
    • Views: 163
    07-18-2016, 07:43 AM Go to last post
  2. Bad performance

    Started by Mioviz, 07-05-2016 04:46 PM
    • Replies: 3
    • Views: 251
    07-06-2016, 02:58 AM Go to last post
    • Replies: 1
    • Views: 136
    07-07-2016, 12:12 PM Go to last post
  3. Question Can't get model to render correctly

    Started by version782, 07-18-2016 09:11 AM
    • Replies: 3
    • Views: 180
    07-19-2016, 12:03 PM Go to last post
  4. Clearing buffer with OVR_Multiview

    Started by debonair, 06-28-2016 09:12 PM
    • Replies: 0
    • Views: 113
    06-28-2016, 09:12 PM Go to last post
  5. Compute Shaders (Particle System)

    Started by john_connor, 07-08-2016 11:15 AM
    • Replies: 2
    • Views: 124
    07-08-2016, 01:37 PM Go to last post
  6. Convert GLUT/GLEW to GLX

    Started by advorak, 06-30-2016 09:11 AM
    • Replies: 3
    • Views: 202
    06-30-2016, 12:57 PM Go to last post
  7. Question Creating a shader effect that emulates ink spreading

    Started by aceslowman, 07-09-2016 03:24 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 604
    07-20-2016, 07:12 PM Go to last post
  8. Creating a shader with fog

    Started by 1A2S3D, 06-25-2016 06:36 AM
    • Replies: 1
    • Views: 238
    06-28-2016, 03:12 AM Go to last post
  9. Don't know how to achieve Interlaced Rendering

    Started by Infame87, 07-20-2016 11:42 AM
    • Replies: 1
    • Views: 90
    07-20-2016, 02:22 PM Go to last post
  10. Draw light with fragment shaders

    Started by CaptainSnugglebottom, 07-13-2016 04:27 PM
    • Replies: 0
    • Views: 90
    07-13-2016, 04:27 PM Go to last post
  11. Drawing a circle "filled" using GL_LINES

    Started by anthony1777, 07-20-2016 12:23 PM
    • Replies: 1
    • Views: 84
    07-20-2016, 12:53 PM Go to last post
  12. Drawing indeces invalid order

    Started by skyware, 07-10-2016 07:37 AM
    • Replies: 1
    • Views: 120
    07-10-2016, 07:50 AM Go to last post
  13. Framebuffer Integer Texture Attachment

    Started by john_connor, 07-13-2016 04:44 PM
    • Replies: 4
    • Views: 194
    07-14-2016, 12:58 AM Go to last post
  14. Geometry shader + glDrawInstacedArrray ()

    Started by toss-dev, 07-01-2016 12:47 PM
    • Replies: 1
    • Views: 163
    07-01-2016, 02:49 PM Go to last post
  15. Geometry Shader crashing

    Started by ED_RockStarGuy, 07-06-2016 11:11 AM
    • Replies: 3
    • Views: 208
    07-07-2016, 01:28 AM Go to last post
    • Replies: 0
    • Views: 62
    07-24-2016, 12:51 PM Go to last post
  16. glGenBuffers crashes with segfault

    Started by bonbonbaron, 07-08-2016 10:31 PM
    • Replies: 6
    • Views: 391
    07-12-2016, 06:31 PM Go to last post
  17. gluDisk bug?

    Started by alexxi, 07-14-2016 07:39 PM
    • Replies: 0
    • Views: 81
    07-14-2016, 07:39 PM Go to last post
  18. GL_MAX_TEXTURE_IMAGE_UNITS on mac

    Started by robinfaury, 07-13-2016 05:43 AM
    • Replies: 5
    • Views: 206
    07-18-2016, 07:01 AM Go to last post
  19. hello my friends

    Started by violet, 06-27-2016 03:21 PM
    • Replies: 0
    • Views: 242
    06-27-2016, 03:21 PM Go to last post
    • Replies: 1
    • Views: 191
    07-05-2016, 04:16 AM Go to last post
  20. how to get a lightSpaceMatrix?(make a shadow)

    Started by cl781121, 07-11-2016 06:15 PM
    • Replies: 3
    • Views: 221
    07-13-2016, 12:44 AM Go to last post
  21. how to get modelMatrix?

    Started by cl781121, 07-02-2016 06:29 AM
    • Replies: 5
    • Views: 293
    07-13-2016, 09:14 PM Go to last post

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