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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. how to

    Started by technologist, 06-14-2017 11:40 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 711
    06-21-2017, 02:27 PM Go to last post
  2. rendering an indexed triangle array with vbo

    Started by vincent71, 05-27-2017 11:14 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 876
    06-06-2017, 07:03 AM Go to last post
  3. WGL - Pixel Format Attributes?

    Started by larryl, 06-11-2017 06:04 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 566
    06-20-2017, 01:42 AM Go to last post
  4. using gluLookup to zoom

    Started by macsam, 06-14-2017 01:12 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 355
    06-16-2017, 11:13 AM Go to last post
  5. Cool timerfunc

    Started by phil67rpg2012, 06-12-2017 04:02 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 460
    06-20-2017, 02:34 PM Go to last post
  6. GLUT_DISABLE_ATEXIT_HACK and Dante's Inferno

    Started by technologist, 06-21-2017 02:36 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 271
    Today, 12:52 PM Go to last post
  7. Element Buffer Objects?

    Started by larryl, 06-09-2017 04:10 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 501
    06-12-2017, 11:27 PM Go to last post
  8. Texture renders as black square

    Started by perplexedMurfy, 05-16-2017 04:42 PM
    • Replies: 9
    • Views: 589
    05-27-2017, 09:27 AM Go to last post
  9. example of red book

    Started by blob84, 06-12-2017 07:00 AM
    • Replies: 8
    • Views: 354
    06-13-2017, 06:29 PM Go to last post
  10. GLFW vs. FreeGlut: Initial window size

    Started by chachacha, 06-17-2017 03:36 AM
    • Replies: 7
    • Views: 262
    06-19-2017, 09:08 PM Go to last post
    • Replies: 7
    • Views: 268
    06-16-2017, 04:59 PM Go to last post
  11. quick q on path

    Started by technologist, 06-22-2017 08:11 PM
    • Replies: 6
    • Views: 103
    Today, 12:17 PM Go to last post
  12. Render vegetation as quads - What render method

    Started by Aliii, 05-08-2017 12:19 AM
    • Replies: 6
    • Views: 454
    06-22-2017, 11:01 AM Go to last post
    • Replies: 6
    • Views: 309
    06-07-2017, 08:50 AM Go to last post
  13. Using GPU as GPGPU with opengl es 2.0

    Started by Lfahem, 05-29-2017 02:46 AM
    • Replies: 5
    • Views: 324
    05-29-2017, 07:23 AM Go to last post
  14. IDE question -

    Started by technologist, Yesterday 05:37 PM
    • Replies: 4
    • Views: 60
    Today, 11:41 AM Go to last post
    • Replies: 4
    • Views: 143
    06-18-2017, 08:23 AM Go to last post
  15. OpenGL drawElement by changing index

    Started by zezeon, 06-02-2017 07:56 AM
    • Replies: 4
    • Views: 298
    06-03-2017, 07:35 AM Go to last post
    • Replies: 4
    • Views: 245
    06-07-2017, 10:02 AM Go to last post
  16. Particles are not drawn

    Started by alx119, 06-04-2017 12:01 PM
    • Replies: 4
    • Views: 336
    06-07-2017, 10:53 AM Go to last post
  17. Question OpenTK C# point lighting translation problem

    Started by Karoon, 06-09-2017 09:17 AM
    • Replies: 4
    • Views: 222
    06-10-2017, 04:27 PM Go to last post
  18. Playing with ARB_direct_state_access

    Started by Gessos Paul, 05-29-2017 09:41 AM
    • Replies: 3
    • Views: 224
    05-29-2017, 11:49 AM Go to last post
  19. How to map Buffer Objects with zero copy?

    Started by hyppoo, 06-06-2017 04:18 AM
    • Replies: 3
    • Views: 229
    06-07-2017, 07:09 PM Go to last post
  20. How to pass the color data to vertex shader(GLSL)

    Started by sc20184, 06-13-2017 12:04 AM
    • Replies: 3
    • Views: 186
    06-13-2017, 01:54 PM Go to last post

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