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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Is there a better way to send data to a shader?

    Started by Rakehell, 06-28-2016 09:45 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 564
    07-03-2016, 11:09 AM Go to last post
  2. Question Creating a shader effect that emulates ink spreading

    Started by aceslowman, 07-09-2016 03:24 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 630
    07-20-2016, 07:12 PM Go to last post
  3. Lightbulb Render one scene to multiple windows with same context

    Started by glararan, 07-15-2016 04:46 AM
    2 Pages
    1 2
    context, share, viewport, windows
    • Replies: 10
    • Views: 347
    07-20-2016, 05:58 AM Go to last post
  4. Question OpenGL 3.2 or 2.1

    Started by Destructor, 07-15-2016 10:26 AM
    • Replies: 9
    • Views: 271
    07-16-2016, 03:31 AM Go to last post
  5. Reading integer textures in GLSL

    Started by Rakehell, 07-06-2016 01:59 PM
    • Replies: 8
    • Views: 260
    07-09-2016, 11:26 AM Go to last post
  6. glGenBuffers crashes with segfault

    Started by bonbonbaron, 07-08-2016 10:31 PM
    • Replies: 6
    • Views: 406
    07-12-2016, 06:31 PM Go to last post
  7. how to get modelMatrix?

    Started by cl781121, 07-02-2016 06:29 AM
    • Replies: 5
    • Views: 300
    07-13-2016, 09:14 PM Go to last post
    • Replies: 5
    • Views: 248
    07-06-2016, 08:06 PM Go to last post
  8. Performance Issues with Renderbuffers

    Started by MaxterTheTurtle, 07-07-2016 02:37 AM
    • Replies: 5
    • Views: 231
    07-08-2016, 03:27 AM Go to last post
  9. GL_MAX_TEXTURE_IMAGE_UNITS on mac

    Started by robinfaury, 07-13-2016 05:43 AM
    • Replies: 5
    • Views: 211
    07-18-2016, 07:01 AM Go to last post
  10. Abount function loader needs

    Started by vichor, 07-17-2016 11:48 PM
    • Replies: 5
    • Views: 169
    07-18-2016, 07:43 AM Go to last post
  11. Framebuffer Integer Texture Attachment

    Started by john_connor, 07-13-2016 04:44 PM
    • Replies: 4
    • Views: 197
    07-14-2016, 12:58 AM Go to last post
  12. Tricky operation slow on Windows

    Started by Steven Kucera, 07-15-2016 10:48 PM
    • Replies: 4
    • Views: 164
    07-17-2016, 01:14 AM Go to last post
  13. Passing bone matrices to the shader

    Started by BobbyLeChimp, 06-29-2016 05:20 AM
    • Replies: 3
    • Views: 280
    06-30-2016, 02:13 PM Go to last post
    • Replies: 3
    • Views: 228
    07-01-2016, 05:29 AM Go to last post
  14. Convert GLUT/GLEW to GLX

    Started by advorak, 06-30-2016 09:11 AM
    • Replies: 3
    • Views: 204
    06-30-2016, 12:57 PM Go to last post
  15. Bad performance

    Started by Mioviz, 07-05-2016 04:46 PM
    • Replies: 3
    • Views: 257
    07-06-2016, 02:58 AM Go to last post
  16. Geometry Shader crashing

    Started by ED_RockStarGuy, 07-06-2016 11:11 AM
    • Replies: 3
    • Views: 212
    07-07-2016, 01:28 AM Go to last post
  17. I cannot send RGBA color as unsigned int

    Started by MetalHero, 07-08-2016 01:05 PM
    • Replies: 3
    • Views: 211
    07-11-2016, 01:32 PM Go to last post
  18. how to get a lightSpaceMatrix?(make a shadow)

    Started by cl781121, 07-11-2016 06:15 PM
    • Replies: 3
    • Views: 225
    07-13-2016, 12:44 AM Go to last post
  19. Question Can't get model to render correctly

    Started by version782, 07-18-2016 09:11 AM
    • Replies: 3
    • Views: 185
    07-19-2016, 12:03 PM Go to last post
    • Replies: 2
    • Views: 201
    07-03-2016, 01:51 AM Go to last post
  20. Post Wants to use GL_TEXTURE_2D_ARRAY

    Started by koker_007, 07-12-2016 03:39 PM
    • Replies: 2
    • Views: 162
    07-13-2016, 01:52 AM Go to last post
    • Replies: 2
    • Views: 139
    07-17-2016, 07:22 AM Go to last post
  21. iOS Rendering a object to a texture

    Started by poppinmc, 07-26-2016 03:56 PM
    • Replies: 2
    • Views: 73
    Yesterday, 03:53 PM Go to last post

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