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Forum: OpenGL coding: beginners

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  1. simple CGA shader

    Started by Heavybrush, 08-05-2016 03:54 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 2,022
    08-15-2016, 09:46 PM Go to last post
  2. Question Creating a shader effect that emulates ink spreading

    Started by aceslowman, 07-09-2016 03:24 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 912
    07-28-2016, 08:37 PM Go to last post
    • Replies: 11
    • Views: 367
    Today, 04:39 AM Go to last post
  3. Improving the performance of current opengl code.

    Started by Remaldeep, 08-04-2016 12:15 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,492
    08-10-2016, 08:16 PM Go to last post
  4. Updating textures per frame

    Started by debonair, 08-23-2016 10:42 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 242
    Today, 09:53 AM Go to last post
    • Replies: 9
    • Views: 340
    08-22-2016, 09:13 AM Go to last post
  5. Tile Game Flicker When Moving View

    Started by dkorenak, 08-01-2016 12:37 AM
    • Replies: 6
    • Views: 1,400
    08-18-2016, 11:55 PM Go to last post
  6. Is only one VAO is enough for all VBO?

    Started by antos1, 08-19-2016 07:42 AM
    • Replies: 6
    • Views: 298
    08-23-2016, 12:37 AM Go to last post
    • Replies: 4
    • Views: 1,039
    08-01-2016, 04:12 PM Go to last post
    • Replies: 4
    • Views: 1,115
    08-01-2016, 05:19 PM Go to last post
    • Replies: 4
    • Views: 1,142
    08-05-2016, 01:16 PM Go to last post
  7. vertexarray object, performance

    Started by john_connor, 07-26-2016 12:49 PM
    • Replies: 3
    • Views: 256
    07-31-2016, 10:39 PM Go to last post
  8. Giving C++ containers to OpenGL?

    Started by Talesseed, 07-27-2016 04:26 PM
    • Replies: 3
    • Views: 409
    07-30-2016, 07:00 PM Go to last post
  9. glGetError() issue

    Started by syntax_error, 08-08-2016 01:50 AM
    • Replies: 3
    • Views: 161
    08-10-2016, 01:36 AM Go to last post
  10. Offset incorrect when accessing array

    Started by svcop3, 08-09-2016 08:57 PM
    • Replies: 3
    • Views: 180
    08-10-2016, 10:15 AM Go to last post
  11. Object outlining problem in WebGL

    Started by ibequa, 08-21-2016 07:27 PM
    • Replies: 3
    • Views: 162
    08-22-2016, 04:41 AM Go to last post
  12. Drawing a circle "filled" using GL_LINES

    Started by anthony1777, 07-20-2016 12:23 PM
    • Replies: 2
    • Views: 222
    07-30-2016, 06:55 PM Go to last post
  13. iOS Rendering a object to a texture

    Started by poppinmc, 07-26-2016 03:56 PM
    • Replies: 2
    • Views: 197
    07-27-2016, 03:53 PM Go to last post
  14. mouse.c tutorial unencouragingly bugged

    Started by chills, 07-29-2016 11:15 AM
    • Replies: 2
    • Views: 238
    07-31-2016, 01:18 AM Go to last post
  15. GL_TEXTURE_2D_ARRAY: how to resize images ?

    Started by john_connor, 08-07-2016 11:52 AM
    • Replies: 2
    • Views: 284
    08-08-2016, 04:13 AM Go to last post
  16. shader storage block length returns zero or less

    Started by svcop3, 08-07-2016 03:58 PM
    • Replies: 2
    • Views: 178
    08-07-2016, 04:48 PM Go to last post
  17. Render to texture with multipass rendering issue

    Started by karol202, 08-19-2016 05:30 AM
    • Replies: 2
    • Views: 156
    08-19-2016, 09:13 AM Go to last post
  18. GLSL step through colour sequence

    Started by bloomboy, 08-16-2016 04:30 AM
    • Replies: 1
    • Views: 138
    Yesterday, 03:15 PM Go to last post
  19. Compute Shader - correct memory barrier usage

    Started by ewanRi, 08-16-2016 11:36 AM
    • Replies: 1
    • Views: 415
    08-17-2016, 02:45 AM Go to last post

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