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Forum: OpenGL coding: beginners

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  1. Understanding VAO's/VBO's and drawing two objects.

    Started by michaelglaz, 11-30-2014 02:24 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 2,005
    02-02-2015, 09:57 AM Go to last post
  2. Modern (4.0 and up) glEnable/glDisable states

    Started by EmJayJay, 02-03-2015 03:52 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 647
    02-08-2015, 06:57 AM Go to last post
  3. Is a asset-loader-thread possible?

    Started by tkausl, 02-18-2015 06:17 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 445
    02-20-2015, 01:41 AM Go to last post
  4. Question CSM / PSSM - Depth comparison

    Started by Silverlan, 01-11-2015 06:07 AM
    2 Pages
    1 2
    csm, depth, glsl, pssm, shadow mapping
    • Replies: 14
    • Views: 784
    02-04-2015, 11:22 PM Go to last post
  5. How do I use smoothing groups from .obj files?

    Started by starwarsmace, 02-17-2015 10:09 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 432
    02-26-2015, 04:55 PM Go to last post
  6. Simple Shader not working

    Started by Roberto, 02-08-2015 03:47 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 607
    02-20-2015, 01:58 AM Go to last post
  7. 144 fps Uncompressed Video Playback

    Started by scooperly, 02-15-2015 09:57 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 425
    02-17-2015, 08:49 AM Go to last post
  8. sampler object bound to unit 0, affects other units

    Started by Betrayal, 01-31-2015 03:13 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 496
    02-03-2015, 12:21 PM Go to last post
  9. glVertexAttribPointer

    Started by sajis997, 01-29-2015 04:27 AM
    • Replies: 8
    • Views: 459
    01-30-2015, 07:44 AM Go to last post
    • Replies: 8
    • Views: 443
    02-17-2015, 08:16 AM Go to last post
    • Replies: 8
    • Views: 402
    02-17-2015, 08:23 AM Go to last post
  10. Linking error blowing my mind.

    Started by MissionKMG, 02-07-2015 10:18 AM
    • Replies: 7
    • Views: 383
    02-07-2015, 12:54 PM Go to last post
  11. GLSL; return statement ...

    Started by tmason, 02-20-2015 12:26 PM
    c++, glsl, opengl
    • Replies: 7
    • Views: 286
    02-26-2015, 09:58 AM Go to last post
  12. glVertexAttrib4fv not working?

    Started by andrewtomazos, 02-22-2015 02:51 PM
    • Replies: 7
    • Views: 261
    02-23-2015, 01:20 AM Go to last post
    • Replies: 6
    • Views: 447
    02-03-2015, 03:58 AM Go to last post
    • Replies: 6
    • Views: 357
    02-02-2015, 10:08 AM Go to last post
    • Replies: 6
    • Views: 341
    02-26-2015, 11:24 AM Go to last post
  13. Revisiting Lighting in GLSL ...

    Started by tmason, 02-11-2015 06:22 AM
    c++. glsl, opengl
    • Replies: 6
    • Views: 354
    02-12-2015, 05:23 AM Go to last post
    • Replies: 6
    • Views: 315
    02-21-2015, 03:27 PM Go to last post
  14. 2D Texture Array vs. 3D Texture

    Started by Betrayal, 01-30-2015 12:40 PM
    • Replies: 5
    • Views: 357
    01-31-2015, 12:18 AM Go to last post
  15. Solid circle with OpenGL

    Started by GraphicsWhale, 02-06-2015 01:58 PM
    • Replies: 5
    • Views: 409
    02-23-2015, 09:04 PM Go to last post
  16. Store a 2D texture to file

    Started by ionas_, 02-26-2015 03:20 AM
    • Replies: 5
    • Views: 174
    Yesterday, 01:14 AM Go to last post
  17. How this code is working?

    Started by mahmad, 01-30-2015 12:53 AM
    • Replies: 4
    • Views: 283
    01-30-2015, 07:37 AM Go to last post
    • Replies: 4
    • Views: 322
    02-12-2015, 01:38 AM Go to last post

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