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Forum: Basic Coding

Basic OpenGL questions and discussions

  1. Where you come from ?

    Started by T2k, 05-13-2001 02:53 AM
    19 Pages
    1 2 3 ... 19
    • Replies: 180
    • Views: 213,936
    07-31-2002, 09:45 AM Go to last post
  2. glMultMatrixf(GLfloat *m );

    Started by FoxDie, 01-11-2001 06:43 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 86
    • Views: 101,767
    02-05-2001, 04:23 PM Go to last post
  3. True transparency

    Started by devdept, 07-16-2009 05:29 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 82
    • Views: 104,961
    09-21-2009, 12:11 AM Go to last post
  4. Why is OpenGL better than Direct3D?

    Started by TheGecko, 04-09-2000 07:38 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 49,074
    05-13-2000, 02:18 PM Go to last post
  5. Is DirectX 8 scaring you?

    Started by , 12-28-2000 01:33 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 66
    • Views: 45,840
    01-01-2003, 07:16 PM Go to last post
  6. tutorial building for "Learning Modern 3D Graphics

    Started by tyro1, 11-17-2011 04:39 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 64
    • Views: 47,761
    10-03-2013, 06:35 PM Go to last post
  7. Download OpenGL v1.2, 1.3 or 1.4

    Started by , 08-24-2003 02:44 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 60
    • Views: 233,982
    11-01-2012, 12:30 AM Go to last post
  8. How to draw 3D rotating Cylinder

    Started by Ravikishore, 11-29-2009 10:04 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 60
    • Views: 77,190
    02-19-2010, 10:49 PM Go to last post
  9. Use D3D!! It's better...

    Started by , 07-14-2000 05:33 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 57
    • Views: 38,717
    07-25-2000, 06:47 AM Go to last post
  10. C versus C++

    Started by , 04-23-2001 04:47 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 56
    • Views: 37,363
    05-13-2001, 12:30 AM Go to last post
  11. rotating a user-defined shape

    Started by mmsgl, 12-07-2004 04:48 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 36,288
    01-03-2005, 03:01 PM Go to last post
  12. Stars

    Started by monson, 11-16-2000 08:51 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 53
    • Views: 34,463
    11-29-2000, 07:54 PM Go to last post
  13. just a kid...

    Started by Rapito, 03-04-2006 12:51 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 12,247
    03-26-2006, 04:20 PM Go to last post
  14. A great game hit a bottomless pit

    Started by Schlogenburg, 08-22-2000 06:19 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 48
    • Views: 11,428
    09-09-2000, 07:37 PM Go to last post
  15. Hot Codes

    Started by Supercoder, 09-25-2001 12:04 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 48
    • Views: 14,306
    10-11-2001, 01:29 AM Go to last post
  16. z-buffer work around

    Started by GeorgeRH, 03-22-2008 02:39 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 48
    • Views: 45,159
    03-30-2008, 07:50 AM Go to last post
  17. How to generate stereo manually

    Started by melomania, 12-31-2009 05:48 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 47,726
    09-23-2010, 12:27 AM Go to last post
  18. some help regarding flickering

    Started by ankur bansal, 01-22-2011 06:22 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 15,649
    01-23-2011, 05:33 PM Go to last post
  19. read this :D

    Started by , 07-02-2001 03:26 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 12,850
    07-28-2001, 08:13 AM Go to last post
  20. OpenGL 3.0

    Started by k_szczech, 10-02-2007 01:13 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 73,336
    11-07-2007, 10:16 AM Go to last post
  21. Something strange

    Started by Orzech, 02-06-2003 03:19 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 16,837
    02-24-2003, 10:48 AM Go to last post
  22. Question Issues with smooth edges spotlights in OpenGL

    Started by _1337_, 04-05-2015 09:16 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 11,524
    04-09-2015, 07:42 AM Go to last post
  23. Jumping lines during rotation

    Started by devdept, 06-29-2008 05:05 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 52,030
    07-17-2008, 05:16 AM Go to last post
  24. weird smooth shading, vertex normals?

    Started by Riskz, 03-08-2009 12:41 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 57,824
    03-19-2009, 11:52 AM Go to last post
  25. Understanding VAO's/VBO's and drawing two objects.

    Started by michaelglaz, 11-30-2014 01:24 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 38,757
    04-22-2015, 07:32 AM Go to last post

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