Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

  1. 05-31-2012
    Views:
    27,327
Page 1 of 4 123 ... LastLast
Threads 1 to 25 of 79

Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Unhappy glDrawElementBaseVertex problem with second mesh

    Started by Stradigos, 07-12-2015 03:45 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 333
    07-13-2015, 05:44 PM Go to last post
  2. Question Is learning OpenGL version 2.1 useful?

    Started by peterkl, 07-21-2015 02:21 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 595
    07-25-2015, 10:16 AM Go to last post
  3. Taking screenshot rapidly with Pixel Buffer Objects

    Started by hujanais, 07-17-2015 11:04 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 606
    07-31-2015, 04:52 AM Go to last post
  4. inverse video for text

    Started by advorak, 07-31-2015 03:02 PM
    • Replies: 9
    • Views: 254
    Yesterday, 11:51 AM Go to last post
    • Replies: 7
    • Views: 529
    07-06-2015, 07:38 PM Go to last post
    • Replies: 6
    • Views: 264
    07-15-2015, 01:52 PM Go to last post
  5. Getting Texture Seams To Display Correctly

    Started by kabbotta, 07-21-2015 08:02 PM
    • Replies: 6
    • Views: 288
    07-25-2015, 03:37 AM Go to last post
    • Replies: 6
    • Views: 204
    07-29-2015, 10:32 PM Go to last post
  6. Normal Mapped Sphere looks Flat Shaded

    Started by mynameisjohn, 07-27-2015 09:48 PM
    • Replies: 6
    • Views: 294
    07-30-2015, 02:52 AM Go to last post
  7. glDrawElements Access violation Reading Location

    Started by DavidJr, Yesterday 04:50 AM
    • Replies: 6
    • Views: 103
    Today, 05:47 AM Go to last post
  8. Shadow mapping, what technique should i choose??

    Started by Darkpower, 07-09-2015 04:30 PM
    • Replies: 5
    • Views: 258
    07-12-2015, 05:23 PM Go to last post
  9. Calculating glPointCoords Texture Coords

    Started by yusufO, 07-25-2015 08:08 AM
    • Replies: 5
    • Views: 207
    07-25-2015, 06:55 PM Go to last post
    • Replies: 5
    • Views: 201
    07-30-2015, 10:55 PM Go to last post
  10. Question Vertex shader vs Fragment shader computations

    Started by geranimo, 08-01-2015 01:10 PM
    • Replies: 5
    • Views: 144
    Yesterday, 08:49 AM Go to last post
  11. multisample framebuffer code not working

    Started by PeterGali, 07-07-2015 08:50 PM
    • Replies: 4
    • Views: 271
    07-15-2015, 06:52 AM Go to last post
  12. video capture as underlay in open gl window

    Started by advorak, 07-16-2015 03:59 PM
    • Replies: 4
    • Views: 246
    07-20-2015, 09:27 AM Go to last post
    • Replies: 4
    • Views: 144
    07-22-2015, 04:44 AM Go to last post
  13. GLSL VBO colour not coming through

    Started by WickedP, 07-30-2015 07:34 PM
    • Replies: 4
    • Views: 174
    Yesterday, 02:25 AM Go to last post
    • Replies: 4
    • Views: 228
    07-26-2015, 11:22 PM Go to last post
  14. What's wrong with my interleaved data?

    Started by Stradigos, 07-14-2015 09:21 PM
    attribute, dsa, interleaved, vao, vbo
    • Replies: 3
    • Views: 189
    07-15-2015, 06:42 AM Go to last post
  15. Double rendering for Oculus Rift help

    Started by Hudsonft, 07-15-2015 01:24 PM
    • Replies: 3
    • Views: 241
    07-16-2015, 11:54 AM Go to last post
  16. Vertex array object with lines

    Started by advorak, 07-21-2015 08:07 AM
    • Replies: 3
    • Views: 149
    07-21-2015, 12:53 PM Go to last post
  17. Unhappy Vertex Array Object and vertex buffer object

    Started by Xxacero, 07-22-2015 03:20 PM
    • Replies: 3
    • Views: 150
    07-23-2015, 04:13 AM Go to last post
  18. early depth testing

    Started by debonair, 07-25-2015 01:15 AM
    • Replies: 3
    • Views: 174
    07-25-2015, 12:53 PM Go to last post
  19. Getting World Space Eye Vector

    Started by mynameisjohn, 08-02-2015 10:26 AM
    • Replies: 3
    • Views: 80
    08-02-2015, 06:38 PM Go to last post

Forum Information and Options

Moderators of this Forum

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 30 replies or 250 views
Hot thread with unread posts
More than 30 replies or 250 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •