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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Smile Source for education

    Started by abkbgg96, 03-29-2015 11:40 AM
    • Replies: 0
    • Views: 134
    03-29-2015, 11:40 AM Go to last post
    • Replies: 3
    • Views: 174
    04-16-2015, 09:36 AM Go to last post
  2. Depth problem on render to texture.

    Started by Alberto García, 04-06-2015 11:41 AM
    • Replies: 2
    • Views: 120
    04-06-2015, 01:06 PM Go to last post
  3. Performance Issue: Drawing many primitives (>1M)

    Started by alicana, 04-17-2015 02:10 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 455
    04-19-2015, 02:10 AM Go to last post
  4. glBegin/glEnd with custom shader effect

    Started by alvisedt, 04-08-2015 09:40 AM
    • Replies: 2
    • Views: 142
    04-08-2015, 01:57 PM Go to last post
  5. Drawing line with Negative value

    Started by Amrit.shr, 04-01-2015 01:59 AM
    • Replies: 0
    • Views: 120
    04-01-2015, 01:59 AM Go to last post
    • Replies: 1
    • Views: 143
    04-12-2015, 07:40 AM Go to last post
    • Replies: 5
    • Views: 235
    04-10-2015, 04:15 PM Go to last post
  6. Post set AutoSwapBuffer to 0 and SwapInterval to 1

    Started by asoama, 04-09-2015 03:24 PM
    • Replies: 0
    • Views: 129
    04-09-2015, 03:24 PM Go to last post
  7. Time based movement problem

    Started by Balta66, 03-29-2015 03:04 PM
    • Replies: 0
    • Views: 135
    03-29-2015, 03:04 PM Go to last post
  8. Question glRasterPos2f moves Backbuffer?!?

    Started by Bernd82, 04-04-2015 08:23 AM
    glbitmap glrasterpos
    • Replies: 1
    • Views: 130
    04-04-2015, 12:07 PM Go to last post
    • Replies: 2
    • Views: 90
    Yesterday, 07:20 AM Go to last post
  9. 'SOIL_load_image()' returns null.

    Started by bNoCoad, 03-21-2015 04:58 PM
    • Replies: 5
    • Views: 435
    03-28-2015, 04:41 PM Go to last post
  10. Question glew + freetype-gl warning LNK4049

    Started by borodadada, 03-24-2015 01:22 AM
    • Replies: 0
    • Views: 139
    03-24-2015, 01:22 AM Go to last post
  11. Potential of OpenGL

    Started by Caliburn, 03-22-2015 07:34 AM
    • Replies: 4
    • Views: 299
    03-23-2015, 06:03 AM Go to last post
    • Replies: 1
    • Views: 146
    03-29-2015, 04:48 PM Go to last post
  12. Transformation in Fixed coordinate system

    Started by debonair, 04-14-2015 06:56 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 486
    04-17-2015, 03:03 PM Go to last post
  13. Multisampling with triangles sharing the edge

    Started by debonair, Yesterday 02:48 PM
    • Replies: 1
    • Views: 44
    Yesterday, 05:16 PM Go to last post
  14. Drawing the Ground

    Started by DeclanMcgee11, 04-15-2015 08:55 AM
    • Replies: 0
    • Views: 130
    04-15-2015, 08:55 AM Go to last post
  15. Collision Detection

    Started by DeclanMcgee11, 04-09-2015 06:29 AM
    • Replies: 0
    • Views: 112
    04-09-2015, 06:29 AM Go to last post
  16. Ball Game : Project

    Started by deep2sunny, 03-28-2015 08:36 AM
    • Replies: 3
    • Views: 258
    03-30-2015, 08:14 PM Go to last post
  17. NVidia FXAA and multisampling

    Started by Devdept2, 03-20-2015 08:54 AM
    • Replies: 6
    • Views: 440
    03-23-2015, 06:52 AM Go to last post
  18. Post Texture not properly visible

    Started by Dhanush, 04-04-2015 05:11 AM
    • Replies: 6
    • Views: 261
    04-06-2015, 12:09 PM Go to last post
  19. Regex

    Started by Dimple, Yesterday 04:52 AM
    • Replies: 1
    • Views: 55
    Yesterday, 05:12 AM Go to last post

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