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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Method to create Cubes,Triangles etc.

    Started by greedsin, 02-01-2015 11:28 AM
    • Replies: 3
    • Views: 264
    02-02-2015, 09:52 AM Go to last post
    • Replies: 6
    • Views: 363
    02-02-2015, 10:08 AM Go to last post
    • Replies: 6
    • Views: 457
    02-03-2015, 03:58 AM Go to last post
  2. Big triangles not rendered

    Started by EmJayJay, 02-03-2015 05:21 AM
    • Replies: 0
    • Views: 178
    02-03-2015, 05:21 AM Go to last post
  3. sampler object bound to unit 0, affects other units

    Started by Betrayal, 01-31-2015 03:13 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 540
    02-03-2015, 12:21 PM Go to last post
  4. depth buffer and lighting

    Started by ale211734, 02-03-2015 08:17 AM
    • Replies: 4
    • Views: 304
    02-04-2015, 02:53 AM Go to last post
  5. Question How to generate this edge effect?

    Started by summer, 02-04-2015 03:48 AM
    • Replies: 2
    • Views: 239
    02-04-2015, 06:46 AM Go to last post
  6. Question CSM / PSSM - Depth comparison

    Started by Silverlan, 01-11-2015 06:07 AM
    2 Pages
    1 2
    csm, depth, glsl, pssm, shadow mapping
    • Replies: 14
    • Views: 792
    02-04-2015, 11:22 PM Go to last post
    • Replies: 1
    • Views: 201
    02-05-2015, 01:39 PM Go to last post
  7. Question Help with GLSL/OpenGL Shader; Uneven Lighting

    Started by tmason, 02-06-2015 12:02 AM
    c++, glsl, opengl, shaders
    • Replies: 4
    • Views: 284
    02-06-2015, 11:06 AM Go to last post
    • Replies: 2
    • Views: 248
    02-07-2015, 02:59 AM Go to last post
    • Replies: 3
    • Views: 265
    02-07-2015, 08:45 AM Go to last post
  8. Linking error blowing my mind.

    Started by MissionKMG, 02-07-2015 10:18 AM
    • Replies: 7
    • Views: 392
    02-07-2015, 12:54 PM Go to last post
  9. Rendering text on a quad with Freetype + GLFW

    Started by ZeroSum, 02-04-2015 06:28 PM
    • Replies: 1
    • Views: 263
    02-08-2015, 06:37 AM Go to last post
  10. Modern (4.0 and up) glEnable/glDisable states

    Started by EmJayJay, 02-03-2015 03:52 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 659
    02-08-2015, 06:57 AM Go to last post
    • Replies: 0
    • Views: 216
    02-08-2015, 03:35 PM Go to last post
    • Replies: 1
    • Views: 240
    02-09-2015, 12:31 AM Go to last post
  11. Strange output

    Started by Deon588, 02-09-2015 06:08 AM
    • Replies: 0
    • Views: 179
    02-09-2015, 06:08 AM Go to last post
    • Replies: 1
    • Views: 210
    02-09-2015, 03:57 PM Go to last post
  12. Help making 3 bats move

    Started by ash2014uk, 02-09-2015 06:33 PM
    • Replies: 0
    • Views: 185
    02-09-2015, 06:33 PM Go to last post
  13. Bind different-sized render targets

    Started by nostalgic, 02-10-2015 03:48 AM
    • Replies: 4
    • Views: 316
    02-11-2015, 11:00 AM Go to last post
    • Replies: 4
    • Views: 328
    02-12-2015, 01:38 AM Go to last post
  14. Revisiting Lighting in GLSL ...

    Started by tmason, 02-11-2015 06:22 AM
    c++. glsl, opengl
    • Replies: 6
    • Views: 362
    02-12-2015, 05:23 AM Go to last post
  15. Question Drawing a grid of pixels on a 2D screen

    Started by Bernd82, 02-12-2015 08:10 AM
    • Replies: 2
    • Views: 246
    02-12-2015, 10:30 AM Go to last post
  16. Qt datatypes with GLM and OpenGL

    Started by tmason, 02-12-2015 07:30 AM
    c++, glm, glsl, opengl
    • Replies: 3
    • Views: 255
    02-12-2015, 01:10 PM Go to last post

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