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Forum: Basic Coding

Basic OpenGL questions and discussions

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    • Views: 6
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  1. Best approach to avoid frame dropping?

    Started by tobielolness, 09-12-2018 06:52 AM
    • Replies: 5
    • Views: 153
    09-15-2018, 07:39 PM Go to last post
  2. Cool sprite sheet

    Started by pbivens, 09-09-2018 02:06 PM
    • Replies: 9
    • Views: 310
    09-14-2018, 05:33 PM Go to last post
  3. Question Unstable rendering frame time.

    Started by nimelord, 05-14-2018 07:22 AM
    • Replies: 6
    • Views: 497
    09-12-2018, 08:02 AM Go to last post
    • Replies: 3
    • Views: 111
    09-10-2018, 09:37 AM Go to last post
  4. Gl memory barrier and dispatch compute crahses

    Started by Onnion19, 09-10-2018 08:43 AM
    • Replies: 1
    • Views: 53
    09-10-2018, 09:03 AM Go to last post
    • Replies: 0
    • Views: 54
    09-10-2018, 06:35 AM Go to last post
  5. Cad interface

    Started by ertanatalar, 09-08-2018 03:07 PM
    • Replies: 1
    • Views: 74
    09-10-2018, 05:31 AM Go to last post
  6. Replacing wglUseFontOutLines

    Started by johnh, 09-07-2018 03:07 PM
    glcalllists, wglusefontoutlines
    • Replies: 3
    • Views: 164
    09-09-2018, 01:39 AM Go to last post
  7. Question sprite collision

    Started by pbivens, 08-20-2018 04:27 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 889
    09-08-2018, 12:07 PM Go to last post
    • Replies: 1
    • Views: 57
    09-08-2018, 02:49 AM Go to last post
    • Replies: 2
    • Views: 133
    09-06-2018, 04:42 AM Go to last post
  8. Cool Text is difficult to combine

    Started by greennights, 09-05-2018 06:40 PM
    • Replies: 2
    • Views: 84
    09-05-2018, 09:04 PM Go to last post
  9. Cool Some real working answers

    Started by greennights, 06-28-2018 06:02 PM
    3 Pages
    1 2 3
    matrix
    • Replies: 29
    • Views: 1,514
    09-05-2018, 06:01 PM Go to last post
  10. Question How to draw a smooth thick polyline?

    Started by ozymandias, 08-30-2018 07:36 PM
    • Replies: 6
    • Views: 309
    09-02-2018, 10:44 PM Go to last post
  11. Smile Problem linking openGL dev libraries

    Started by PixelEight, 08-29-2018 03:39 PM
    • Replies: 1
    • Views: 88
    08-31-2018, 05:12 AM Go to last post
  12. Vertex Buffer works for 16 vertices only

    Started by GilgusMaximus, 08-28-2018 07:47 AM
    • Replies: 2
    • Views: 212
    08-29-2018, 01:41 AM Go to last post
  13. How to get alpha from openGL output?

    Started by Dariusz, 08-28-2018 10:17 AM
    • Replies: 1
    • Views: 170
    08-28-2018, 04:59 PM Go to last post
  14. Defining textures for VBOs

    Started by Bhoot123, 08-24-2018 01:03 AM
    • Replies: 2
    • Views: 241
    08-26-2018, 09:50 PM Go to last post
  15. Angry Texture won't render at all

    Started by KostaS, 08-26-2018 10:15 AM
    • Replies: 1
    • Views: 196
    08-26-2018, 01:56 PM Go to last post
    • Replies: 4
    • Views: 338
    08-25-2018, 04:30 PM Go to last post
  16. Question Anisotropic Filtering with Sampler Objects

    Started by Neconspictor, 08-24-2018 03:30 AM
    • Replies: 0
    • Views: 187
    08-24-2018, 03:30 AM Go to last post
  17. Is it possible to tile chipped textures?

    Started by Bhoot123, 08-24-2018 03:12 AM
    • Replies: 0
    • Views: 131
    08-24-2018, 03:12 AM Go to last post
  18. quadro fx 3500 with opengl 3.3?

    Started by Frans Eijck, 08-16-2018 06:59 AM
    • Replies: 2
    • Views: 254
    08-23-2018, 08:06 AM Go to last post
  19. Skeletal Animation Common Errors

    Started by liamdx, 08-22-2018 06:54 AM
    • Replies: 2
    • Views: 257
    08-22-2018, 04:31 PM Go to last post

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