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Forum: OpenGL coding: beginners

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  1. multi-pass, SSBO + a synchronisation issue

    Started by Utumno, Yesterday 03:32 PM
    • Replies: 2
    • Views: 33
    Today, 01:39 AM Go to last post
  2. strange vao error

    Started by vincent71, 04-24-2018 03:05 PM
    2 Pages
    1 2
    ibo, rendering, vao, vbo
    • Replies: 13
    • Views: 209
    Today, 01:26 AM Go to last post
    • Replies: 0
    • Views: 27
    Yesterday, 08:04 PM Go to last post
    • Replies: 0
    • Views: 21
    Yesterday, 06:53 PM Go to last post
    • Replies: 3
    • Views: 51
    Yesterday, 01:39 PM Go to last post
    • Replies: 8
    • Views: 87
    Yesterday, 11:28 AM Go to last post
  3. Uniform Buffer Storage Qualifier Error

    Started by DragonDePlatino, 04-24-2018 07:49 PM
    • Replies: 3
    • Views: 127
    Yesterday, 10:39 AM Go to last post
    • Replies: 3
    • Views: 116
    04-25-2018, 07:03 AM Go to last post
  4. Smile Is there effesient optimizations for "Cascade Shadow Mapping"?

    Started by nimelord, 04-11-2018 03:13 AM
    2 Pages
    1 2
    cascade shadow mapping
    • Replies: 16
    • Views: 556
    04-25-2018, 06:58 AM Go to last post
  5. Shadow Mapping

    Started by unknown123, 04-20-2018 06:01 AM
    • Replies: 4
    • Views: 152
    04-24-2018, 10:21 PM Go to last post
  6. Creating a histogram using rasterization?

    Started by JustAName, 04-24-2018 06:01 AM
    • Replies: 3
    • Views: 107
    04-24-2018, 01:21 PM Go to last post
    • Replies: 0
    • Views: 64
    04-24-2018, 05:23 AM Go to last post
    • Replies: 2
    • Views: 123
    04-24-2018, 04:53 AM Go to last post
  7. 3d texture coloring and shading

    Started by nebulaekg, 04-23-2018 07:56 PM
    • Replies: 0
    • Views: 60
    04-23-2018, 07:56 PM Go to last post
  8. Texture3D back face does not show after rotation

    Started by nebulaekg, 04-23-2018 01:49 PM
    • Replies: 1
    • Views: 88
    04-23-2018, 07:10 PM Go to last post
    • Replies: 3
    • Views: 119
    04-23-2018, 01:46 PM Go to last post
  9. Fog doesn't work on my terrain

    Started by kingelitheboss, 04-22-2018 04:18 PM
    • Replies: 1
    • Views: 82
    04-22-2018, 11:55 PM Go to last post
  10. What coordinates does OpenGL use for GL_POSITION?

    Started by Geklmin, 04-21-2018 06:07 PM
    coordinates, glsl, opengl 3.3
    • Replies: 3
    • Views: 122
    04-22-2018, 01:59 PM Go to last post
    • Replies: 1
    • Views: 71
    04-22-2018, 04:44 AM Go to last post
  11. OpenGL and C++ 2D game vehicle physics

    Started by jt8146, 04-21-2018 04:00 AM
    • Replies: 1
    • Views: 117
    04-22-2018, 04:14 AM Go to last post
  12. Cool game project

    Started by pbivens, 04-09-2018 03:47 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 526
    04-21-2018, 02:06 PM Go to last post
  13. Strange float overflow in fragment shader?

    Started by Utumno, 04-20-2018 03:49 AM
    • Replies: 3
    • Views: 126
    04-21-2018, 06:02 AM Go to last post
  14. Drawing Pixels

    Started by gloptus, 04-19-2018 01:10 PM
    • Replies: 2
    • Views: 116
    04-20-2018, 08:03 AM Go to last post
  15. My textures are overriding one another.

    Started by jt8146, 04-20-2018 05:06 AM
    • Replies: 1
    • Views: 83
    04-20-2018, 06:07 AM Go to last post

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